[RESOLVED] Event doesn't fire when it's supposed to (Full Version)

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Eboreg -> [RESOLVED] Event doesn't fire when it's supposed to (10/11/2021 6:58:12 PM)

I'm playing some Command: Shifting Sands and I ran into a little problem with the "Seconds out, Round Two!" scenario. Thing is that the events that are supposed to go off when the Syrian missile boats are sunk well... don't. Save is posted of just before two Komars eating Gabriels.




SteveMcClaire -> RE: Event doesn't fire when it's supposed to (11/4/2021 3:06:25 PM)

Logged for investigation.




SteveMcClaire -> RE: [LOGGED] Event doesn't fire when it's supposed to (11/4/2021 8:54:16 PM)

Hi Eboreg,

The scenario itself appears to have been updated, either via a migration to a newer DB or by changing the units on the Syrian side, without updating the trigger conditions.

As it exists in the scenario file, the Syrian ship destroyed trigger is looking for Syrian craft of type PCFG. The Syrian ships are PGM type, so they don't trigger the event. The Trigger Edit UI can't show this as it only populates the types with those that exist for that side in the current scenario.

The quick fix is to open the scenario (or even your saved game) in the scenario editor, edit the trigger in question, and set the ship type to 'PGM.'

I will see that the scenario itself is updated for a future release.




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