jcax101 -> New one...for me (10/18/2021 11:43:53 PM)
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Hi, In my RHS game, I had a US DD involved in a collision, and it has damage of 3-3-94. The DD is in a TF with 5 other DDs and 2 CL. The TF did not move after the turn cycled. Now that I'm looking at the TF screen it says Moves m/c (1,0). The damaged DD says max speed 3 (0) and cruise 1 (0). I don't remember the TF screen saying 1,0 last turn, but maybe it did. It's still a surface combat TF, and I set the destination away from the enemy airbase. CAP is set over the TF. There were no surface threats for it to retreat from during the last turn. My question is, I thought regardless of speed or damage, a ship would move at least 1 hex per phase. In the case of heavily damaged ships (like this DD) it would simulate towing. Admittedly in over a decade of gaming I have never had a ship in this situation, and my memory of forum comments could be mistaken. Any clarity would be appreciated.
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