Daniel Amieiro -> RE: Kingdom Creation (11/23/2021 1:15:14 PM)
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Well.. In my EIA mod i could edit the kingdom of Italy without problem. I can edit that .tpj and .ged if needed. I could fix these if you want. Same i did for Swedem and Two siciles. But the cost here is that Findland and Sicily must been separated (so no Sweden-Findland and no Sicily-Naples) from start, they are taken one by one. Engine does badly when a minor is owned by other minor (like finland from Sweden at start). On the other hand about kindomgs. For a non-corp territory, it's a valid option have it conquered. Minors has a lot of manpower for their units. Far than their historic strength. A big Poland is a waste, because their corps are filled fast with no gain. Confederation of Rhine is a waste, because some minors could add to main nation. Same for Ottoman Empire, which is vastly overmanpowered. On the other hand, for future option, with kingdoms overlapping territories (like C. Rhine and Bavaria, some sweden options with Sweden-Norway-Finland-Sweden Pomerania vs Denmark-Norway) it should be a must. The engine doesn't handle the kingdom superposition. So it's imposible to mimic the Kingdom of Westphalia, because it will not handle with C. of the Rhine (making previous will make impossible to make the latter in my tests).
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