Professor Chaos -> LCU recuperation in contested hex (10/23/2021 11:54:00 PM)
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A couple of questions about how to speed recovery of disabled squads when the enemy is in the hex: I am defending Port Moresby against the Japanese AI, and disabled squads are recovering extremely slowly, even though there is plenty of support (and a corps HQ) in the hex. 1) Will units recover faster in Reserve mode, as compared to Combat with Defend or Bombard orders? 1a) If so, does it matter whether Pursuit is turned on or off? 2) When I bombard the Japanese units in the hex with separate artillery units, all of the LCUs in the hex are listed as "attacking". Will bombarding with some units interfere with recuperation of other units in the hex that only have Defend orders? Thanks for any info!
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