SittingDuck -> RE: Strategic Command: World at War - New Patch (1.12.01) (11/11/2021 4:19:02 AM)
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ORIGINAL: BillRunacre Do you mean that the Axis AI is triggering US mobilization this way? If so I've made a note to consider if we can limit it. They are causing turn-by-turn escalations of it, yes. I am uncertain if it's because the sub unit is hemmed in by Allied fleets southeast of Nova Scotia, but suspect that is it. Which makes sense, because I wouldn't want to run out into a flurry of shells from the heavens (a al Butch Cassidy and the Sundance Kid) if I was in the U-boat. I don't think the commander would be too concerned with US opinion at that stage. So interesting, but it could be a nice way to spike US mob values in multiplayer. Maybe... You heard it first here, all you gamey players ;) NOTE: one way to drop the bottom end of it, a bit, would be to make the lowest value a zero, like (0,3). That way it doesn't necessarily always hurt. At some point, that U-boat goes down or makes a dash for it.
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