HybridSpyda -> Old v01.02.01 Public Beta Available (11/4/2021 10:37:34 AM)
|
Hi Everyone! We have a new installer version for the Public Beta, which you can find on the Store page or 'My Page' if you're logged in and have the game registered. v01.02.01 Changelog New Features and Rule Changes Added new preference screen items: o Show videos Defaulted on, this allows you to turn off opening and end game videos. o Export Battle Details (CSV) Defaulted off, when on it will generate a report In the /logs folder inside the save directory for the game. The report will contain the high detail level messages from combat. o Pre-logistics Auto Save Defaulted off, when on a save will automatically be created just before the start of each players logistics phase. Lowered the chance of intercepting transports missions that are flying behind friendly lines (further from the front the lower the chance of intercepts). Rule Clarification It is possible for vehicles to transport freight from one depot to another depot that is not connected to the rail grid. This is generally rare, but possible. Added Living Manual v1.08.pdf file in the \Manuals folder. This is up to date with changes through game version 1.01.15. Bug Fixes and AI Improvements Fighters that are not assigned to a non-ground support AD are no longer auto-intercepting enemy ground support . Fixed. Frozen units can be transferred to TBs. Fixed. There is a way to transfer aircraft without miles travelled being charged. Fixed. It was found that one of the functions that calculates the range between hexes could return invalid ranges. This was found when a unit at the corner of an air superiority box was not properly covered by the air superiority fighters. Fixed. The CR/Equipment/Aircraft compare window was not scaling. Fixed. Text in the Battle Report Detail/Air Combat tab is smaller than other text. Fixed. Under some circumstances, when the Astrakhan to Baku rail is cut, a large portion of the Soviet Caucasus became isolated when it shouldnt. Fixed. When clicking on the show combat recon button, the show city recon graphics are shown at the top of the screen (instead of show combat rec on). Fixed. When pressing shift-t repeatedly, it only toggles between combat and city recon and does not turn off the show recon. Fixed. Air unit range circles are not correct. Fixed. AI Improved a move to routine used by attacking AI which will make it more likely to attack units in the way. AI Improved filling gaps in the defensive line. Data and Scenario Changes Ground.dat changes: o Increased the front armor of the Tiger from 105 to 107 and side armor from 73 to 80 as a result of research while developing a rule for implementing Schuerzen (the 73 was definitely an error) o Decreased the Reliability of the King Tiger and Jagdtiger from 60 to 55 based on a video on the King Tiger from the British Tank Museum o Standardized the MG ammo of the various T-34s (76mm) at 2898 rounds o 45mm M37 AT Gun production increased from 250 to 320 per week and scrapping removed o 45mm M42 AT Gun production decreased from 78 to 74 per week o 57mm ZiS-2 AT Gun production decreased from 85 to 82 per week o Fixed name in element 435 (stielgranate) Device.dat changes: o Adjusted device #15 to reflect Polish aircraft guns were 7.92 caliber o Fixed name in device 562 (stielgranate) Leader.dat change renamed 874 Falakeev to Falaleyev Added photo - 511 37mm vz.37 AT Gun Changes to map (city/maptext/factory/cityowner/hex files): o 0501 Immola AF (173,104) -> renamed Nummela AF o 1500 Mogilev (205,147) -> Armaments fac relocates to Barnaul in early July, 8 of 12 HI points relocate to Kuybyshev in early July o 1558 Mogilev-Podolsky (205,192) -> Armaments fac improperly dated relocation removed o 2926 Chaplynka (234,199) -> add Axis capture date September 12, 1941 o 2966 Siversky (194,108) -> add Axis capture date August 28 1941 o 2978 Brighton and Hove (81,181) -> remove invalid city owner change o several stray city owner changes removed o 436 Jesau -> removed trailing space o 504 Utti -> removed trailing space o 971 B taszj (166,219) -> corrupted name fixed, special characters did not work o 975 -> corrupted name fixed, special characters did not work o 977 -> corrupted name fixed, special characters did not work o 1162 Milowitz -> remove trailing space o repairs made to broken/invalid rail links in neutral countries Stalingrad to Berlin changes: o Roslavl Airbase spelling corrected. o 1st SS Ital Inf Bde changed from an Italian unit to an Axis Generic unit so it will arrive in the IT TB after the Italian Surrender o 24th SS Mountain Division changed from an Italian unit to an Axis Generic unit so it will arrive in the BA TB after the Italian Surrender o Changed the wording of some events for capitalization and uniformity. i.e. US 9th Army was given credit for taking Bavaria not the US 7th Army. Vistula to Berlin changes - Changed the wording of some events for capitalization and uniformity. Ac.dat changes: o Bf 109F-4 has droptanks available 6/41 o 0049 Go 244 - maxload reduced to 2000kg o 0377 TB-3 - maxload increased to 5000kg, changes to bombload options internal fuel and endurance reduced, add aux fuel tanks to gain back range for light loads o 0378 TB-3G-2 - internal fuel and endurance reduced, add aux fuel tanks to gain back range for light loads o 0383 Li-2 - internal fuel and endurance reduced, maxload reduced to 2000kg add aux fuel tanks to gain back range for light loads o 0384 Li-2VV - internal fuel and endurance reduced/add aux fuel tanks to gain back range for light loads o C-47/Dakota (multiple variants) - internal fuel and endurance reduced, maxload increased to 6500 lbs add aux fuel tanks to gain back range for light loads o Ju 52/3m (multiple variants) - internal fuel, endurance and cruise speed reduced, maxload increased to 2200kg add larger aux fuel tanks to gain back range for light loads crew reduced to 3, armor increased to 1 (some crew armor present like armored seat) o SM.75/81/82 (multiple variants) - internal fuel and endurance reduced/add aux fuel tanks to gain back range for light loads o New - 0226 PZL 23B (RU) Happy Gaming!
|
|
|
|