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pzgndr -> RE: Question (11/6/2021 12:21:59 AM)
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quote:
ORIGINAL: sanch I suspect the main problem was the program uses old custom graphics routines of some sort, which appear to be not-well-supported by wine. Maybe so. This game was built using Borland C++Builder, updated to CodeGear in 2007. I am literally using the CodeGear IDE/complier that's 14 years old now, and users need to set Windows compatibility to WinXP SP2. I don't know about using Mac and wine, but perhaps there are some compatibility settings you guys can experiment with that might maybe work. I don't know. Perhaps someone here has gotten it to run OK and can provide some helpful guidance. It's all I can do to keep this old game running on Windows, and who knows what monkey wrench Win11 may throw at us next. Good luck!
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