eouellet -> RE: Rules Experts Needed. Shattered Units Destroyed Because of No Retreat. (11/11/2021 12:08:47 PM)
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I agree with Brian here. The key rules are: 17.4 Access to Vichy territory However, if an Allied unit enters Metropolitan Vichy France, Vichy France becomes hostile to that unit's controlling major power. [That’s how Vichy becomes hostile] If Vichy France is active and hostile to any major power, units controlled by the major power that installed the Vichy government can enter any Vichy controlled hex without having to satisfy the foreign troop commitment limits. [If Vichy becomes hostile, that’s how the installing power, and only that one, can enter into Vichy] 17.4 Vichy French collapse If an Allied unit enters Metropolitan Vichy France before it has collapsed: • Axis units can enter Metropolitan Vichy France without causing a collapse; [That only says Axis unit can go into Vichy without causing a collapse, but does not say how Axis can enter Vichy] 18.1 Who can co-operate 10. Vichy French units do not co-operate with any major power. [Can’t be more clear] 23. Index & Glossary Friendly (a major power or minor country on your side) 18.2 Foreign troop commitments A major power or minor country unit that ends any step in the home country of a friendly major power it doesn’t co-operate with is destroyed unless: • it started the step there; or • it started the step elsewhere and the unit satisfies the foreign troop commitment limit. [That’s how normally a power can enter another power’s territory on the same side when they do not cooperate] As a work around until the bug is fixed, implementing manually the FTC for Italy (for most games anyway) would be the right to do, i.e. not allowing more Italian units to enter and end their movement in Metropolitan Vichy territory than allowed by the FTC.
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