KnightHawk75 -> RE: Can get SC-19 to fire at satelite (11/14/2021 5:07:34 PM)
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Can Not. ASAT has been basically non-functional for as long as CMO has been released (it did function in CMANO), the few times it was "fixed", it was either not broadly fixed (there was one point where a ASM-134 on an f15 could be used if you manually setup a perfect shot), or immediately got re-broken or reverted by other updates or changes in code or the db along the way. https://www.matrixgames.com/forums/tm.asp?m=4847540 https://www.matrixgames.com/forums/tm.asp?m=4899658 https://www.matrixgames.com/forums/tm.asp?m=4721760 Scenarios attached that should at some point produce the right dlz one would think attached (the world blanketed with sats and aegis+sm3 and SC-19's), but never ever do. In fact in 1147.35 I'll be damned if I can even get radar-detection of sats (let alone hitting them) to function at all, anyone else able to detect non-autodetectable sats that are not emitting? If so with what? Even so with regard to munition limitations and ASAT, if you use the new feature in the editor to set the sat as stationary (cool new editor feature, and to an altitude you can reach and speed is 0), you still can't hit it with an SC-19 or 161-e bkIIa for example. If fact even if you hack up the database to remove (or up the values for) limitations, it'll still fail.
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