WITE2, Stalingrad to Berlin (Full Version)

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rocket7407 -> WITE2, Stalingrad to Berlin (11/24/2021 8:07:46 PM)

Playing the campaign Stalingrad to Berlin as
soviet player vs. AI. There are 2 hexes near Stalingrad that refuse to be occupied by Soviet units. They are 273,161 and 272,160. One is a rail hex, severely hampering supply to front line depots and fuel to airfields. Every turn for approximately 10 turns I have occupied those 2 hexes with Soviet units and used a rail repair unit to repair the rail hex. After the AI takes its turn as Axis player, the Soviet units occupying those 2 hexes have been mysteriously removed and the hexes reverted to Axis control, without an Axis unit anywhere.




TulliusDetritus -> RE: WITE2, Stalingrad to Berlin (11/24/2021 8:32:52 PM)

Wrong forum. It's here: https://www.matrixgames.com/forums/tt.asp?forumid=1795

Regards




Denniss -> RE: WITE2, Stalingrad to Berlin (11/24/2021 9:46:58 PM)

Please state the game verison you are using. This buggy AI behaviour should have been cured many versions ago




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