loki100 -> RE: Starting a New 1941 GC as Soviets (11/27/2021 2:40:02 PM)
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if you feel confident, give the AI 120 (or more). its not just the linear effects that invokes some new routines. These are described in the Player's Notes in the Manual You'll see references to 'tactical nukes' in some AARs/posts. This applies for the Summer/Autumn 1941 and again same period in 1942. If the Soviets lose a battle there losses escalate via extra disruptions, that in turn leads to more shatters (& certainly more units that need a serious refit). This (to me) compensates that the AI is not great at pockets, so you get Soviet units removed as if pockets were being developed. Makes the late autumn 1941 downright scary and means the late summer 1942 can be very tricky. You'll get more out of this than setting Soviet morale<100.
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