jubjub -> Too many guards units! (12/1/2021 10:40:11 PM)
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There's way too many Guards units from 1942, and likely in 43-45 as well. They're also way too easy to get. Only 129 Guards rifle divisions were ever created in the war, but the game allows you to create up to 178 at the start of the StB campaign - assuming you built to the limit. Additionally, at the start of this campaign, there are 64 guards rifle divisions. At a similar date, Gam3r has well over 100 of them despite losing around 8 Guards Rifle Corps throughout 1942. I think the crux of the issue is that Guards status is too easy to obtain. 6 victories might make sense for the first few guards divisions in 1941, but later, it's an extremely low bar to cross. Not only that, but you only need to get two guards divisions to promote a third one for free! I take it as a given that whoever is playing the Soviets in my games will have maxed out their guards limit fairly early. In my game as the Soviets, I maxed out the first '42 guards limit Jan 1st, and the second guards limit on July 1st, the date the limits increased. I really think the amount of victories needed to get Guards status should be set higher, go higher over time, and increase significantly the closer you get to the limit. I think this would be a good anti-snowball game mechanic and make a historical 1942 more achievable.
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