SP Artillery (Full Version)

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solops -> SP Artillery (12/4/2021 5:17:07 PM)

Was there every word on making SP arty more useful?

I HATE autospell...edited for spelling....

Was there any word on making SP arty more useful?




zgrssd -> RE: SP Artillery (12/4/2021 11:32:24 PM)

Being able to carry armor, Self-Propelled Artillery has some advantages in Artillery duels or if attacked.

But yeah, overall Motorized Artillery is cheaper to deploy. And artillery duels happen to rarely.




Kuokkanen -> RE: SP Artillery (12/5/2021 6:26:18 AM)

Q: Why were self-propelled guns created in the first place?
A: To better keep up with the tanks and to have less preparation time compared to towed guns.

Q: What would that mean for a wargame?
A: Less Action Points (or equivalent) for movement and more Combat Rounds of fire.

Solution: Towed guns should take 1 Combat Round to properly deploy for an attack (or defense) after movement while self-propelled guns don't need it.




Zanotirn -> RE: SP Artillery (12/5/2021 8:26:15 AM)

A round is 6 days of fighting. Artillery can be deployed in at most a few hours. It could perhaps get a penalty on the first round though. One possible advantage self-propelled artillery could have is being able to fire on units that broke through.




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