AlvaroSousa -> Patch 1.00.15 (12/9/2021 1:54:03 PM)
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Fixed negative merchant marine bug Fixed sub pursuit bug Change targeting in naval combat - Air attacks - CV = 6 -> 10, BB 4 -> 2.... sub attack CV 6/9 -> 10/15 Added "night action" flavor text to combat logs Fixed neutral air unit move bug I created Add bookmarks to print friendly version in game version rules manual Fixed air range occasional bug Change retreat hex range 2 -> 3 hexes Change naval retreat hex range 3 -> 6 hexes Fixed A.I. using engineers to upgrade ports Fixed resource defense text in combat log Change land combat odds always have 3% retreat if the odds are 1:1 or greater. It was any odds. Change rail repair rate 3 -> 2 to balance out the game pace. Change ground strikes increase interdiction 25-30% -> 35-50% Change interdiction will show up on enemy units reflecting if they have been interdicted Fixed unit merging and swapping to work with units that have not moved yet Fixed units that swap keep the entrenchment of their hexes Change added ground support factors to combat logs Fixed ground support correctly adds full amount not being reduced by attacker penalty Added anti-sub for air unit on the unit display Added if_Chance=(1-100) which is an event checker to activate the event if the random roll is less than 100 FIxed capped ground support at maximum to match units value Fixed air units showing using a supply truck in hotseat mode on the enemy turn Fixed hex control when all major powers have surrendered bug Fixed end of game all major powers surrendered bug Change all units that have a tank factor and oil use are now considered oil using units for supply penalties which include armor, mech, and USA large corps Fixed naval night move after some naval groups returned to port Change Removed extra port neear Lisbon, reduced 122,40 pot 9 -> 3 because it was too easy for Allies to get supply in Spain Fixed 1941 scenario USA entry Change Germany manpower 30 -> 32 Fixed bottom ships will now be destroyed if hit again in port Removed rail event for Tabriz causing issues with other convoys Added port in Persia Added small fleet scenario for 1939 with max fleet size of 3 naval groups Added more forest and swamp between Moscow and Gorki Added addition Russian terrain on map
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