sanch -> Ability to set TOE on Air Bases. (12/14/2021 1:27:20 AM)
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I want to move (as Axis in 1941) a fighter group closer to the front. I can do so (in a cumbersome manner, and sometimes with unexpected results) with the UI. But sometimes, the air base does not get the necessary amount of supply, fuel, support etc. But the air group moves in anyways. What I would like to be able to do is ... 1. pick an air base to move the group to. Set its TOE to some value (30 or whatever is needed to support the group). 2. Then next turn, check to see if the air base has enough stuff to support the air group. If so, fine, move the air group in. But if not, wait another turn before moving the group. And a simpler way of moving air groups would be much appreciated.
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