Unit Cloning (Full Version)

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FifthDomain -> Unit Cloning (12/22/2021 6:18:25 PM)

Good evening

Is it possible to make so when you clone an edited unit all the edits travel with it to like weapons and sensors.

Thanks for your time




KnightHawk75 -> RE: Unit Cloning (12/23/2021 7:31:30 AM)

shift-c does that (dupes sensors, mounts, mags).

That said added comms were not being copied\duped in 1147.37.




FifthDomain -> RE: Unit Cloning (12/23/2021 4:22:20 PM)

I'll give that a try shortly thanks.




FifthDomain -> RE: Unit Cloning (12/23/2021 5:39:06 PM)

Cheers for that going to save me some time. Are there any ways of adding comms and datalinks other than with delta templates that you know of.




KnightHawk75 -> RE: Unit Cloning (12/24/2021 6:02:13 AM)


quote:

ORIGINAL: FifthDomain

Cheers for that going to save me some time. Are there any ways of adding comms and datalinks other than with delta templates that you know of.


Yeah via lua and UpdateUnit with mode 'add_comms', pretty straight forward.
https://www.matrixgames.com/forums/tm.asp?m=4933613 (post #9)

You however can't flag the link being added as cec enabled via Lua though.




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