Ian R -> RE: Freaky things happen! (12/24/2021 10:11:53 PM)
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quote:
ORIGINAL: tolsdorff quote:
ORIGINAL: Ian R quote:
"Merchant Ships permanently re-flagged to Soviet! " That happens if you send some allied xAK ships to a Soviet port and disband them. It is mentioned in the manual. I never knew that, nor ever read that particular paragraph as well! Actually, to be more precise, allied merchant ships reassigned to a Soviet HQ become Soviet - so they can move Soviet units etc between Soviet "motherland" bases. You can however pick up Soviets from, say, Fusan and move them to Japan with allied ships. The clarification is is the patch notes, rather than the manual: quote:
Clarification changes 1. Some clarification and changes in regard to use of the Soviet Motherland bases. These bases are those defined as having an original Soviet hex ownership of SOV_UNION (90), MONGOLIA(91) or TANNU_TUVA(92). a. Allied non-Soviet groups can't transfer to Soviet Motherland bases b. Allied non-Soviet LCUs can't move into Soviet Motherland hexes c. Alied non-Soviet LCUs can be landed by ship or air at Soviet Motherland bases after Soviets are activated, but can’t move d. Allied non-Soviet TFs or ships can't replenish from Soviet Motherland ports, even if disbanded in port. e. Allied merchant ships assigned to Soviet Hqs will become Soviet ships permanently f. Re-assigning base command of Soviet Motherland bases needs to also be Soviet
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