Preview: World War 1896 (Alternative History - Steampunk style) (Full Version)

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bortutoth -> Preview: World War 1896 (Alternative History - Steampunk style) (1/5/2022 2:10:18 PM)

I've been lately working on a Campaign & Mod that takes place in 1896 and features new units, new technologies and new events:

This is an "alternative history" scenario where Napoleon was more successful than in real history. France is the leading continental power, but is contested by Great Britain and rising nationalism in Europe. In single player, it is recommended to play the French. Events and diplomacy will play an important role in this scenario. France cannot fight on all fronts, so choose your decisions wisely...

Technology is obviously different from real WW1: For instance, only balloons and airships can be used for aerial warfare in the beginning. In the course of the next years, new units like steam tanks, flamethrowers, machine guns and biplanes will enter the war)

If anyone is interested, I can share the custom graphics as an extra Mod for the basic game. I made the unit counters with free icons from "game-icons . net". Feedback is highly appreciated! Download of a playable alpha version should be available in a few weeks.

Preview:
[image]https://i.ibb.co/9rPrpMY/Spunk.jpg[/image]




The Land -> RE: Preview: World War 1896 (Alternative History - Steampunk style) (1/5/2022 8:50:29 PM)

This looks really fascinating, I look forward to hearing more!




BillRunacre -> RE: Preview: World War 1896 (Alternative History - Steampunk style) (1/6/2022 1:00:02 PM)

Here's a link to view some of the counters bortutoth has been making, and they look pretty good to me:

https://i.ibb.co/44wccJh/Steampunk.jpg




WideEyes -> RE: Preview: World War 1896 (Alternative History - Steampunk style) (1/7/2022 9:05:39 PM)

Absolutely ecstatic to see more fuel for the fire! You can't go wrong with steampunk. Two questions: A, do you eventually plan to make 3D unit counters (No pressure but it would be incredible) and B, could you tell me more about the setting and lore?




bortutoth -> RE: Preview: World War 1896 (Alternative History - Steampunk style) (1/18/2022 5:22:03 PM)

quote:

ORIGINAL: WideEyes

Absolutely ecstatic to see more fuel for the fire! You can't go wrong with steampunk. Two questions: A, do you eventually plan to make 3D unit counters (No pressure but it would be incredible) and B, could you tell me more about the setting and lore?


I'm glad that you're interested [:)]


Honestly, my graphic design skills are not good enough to make 3D counters. Still working on 2D counters though, I have continued and now it looks like this:
[img]https://i.ibb.co/9rPrpMY/Spunk.jpg[/img]

And the setting is basically that France in 1896 has still borders from the Napoleonic aera. However, it is facing rising nationalism in Germany, Italy, Spain...
Great Britain is at war with France and planning another coalition against French hegemony.

The Habsburg Empire has dissolved. Germany is divided into the North German Confederation, led by Prussia and the South German Confederation led by Austria.
Hungary gained independence as well as Bohemia and Western Ukraine.

In the balkans, the situation is quite historical: Greece, Bulgaria and Serbia plan to attack the Ottoman Empire.
In this timeline, however, Egypt under Muhammad Ali Pasha II also fights the Ottomans. Here is a preview:

[img]https://i.ibb.co/rM6Mq9f/Diplomacy.jpg[/img]




Keenan -> RE: Preview: World War 1896 (Alternative History - Steampunk style) (1/21/2022 3:40:56 PM)

quote:

ORIGINAL: bortutoth
And the setting is basically that France in 1896 has still borders from the Napoleonic aera. However, it is facing rising nationalism in Germany, Italy, Spain...
Great Britain is at war with France and planning another coalition against French hegemony.

The Habsburg Empire has dissolved. Germany is divided into the North German Confederation, led by Prussia and the South German Confederation led by Austria.
Hungary gained independence as well as Bohemia and Western Ukraine.

In the balkans, the situation is quite historical: Greece, Bulgaria and Serbia plan to attack the Ottoman Empire.
In this timeline, however, Egypt under Muhammad Ali Pasha II also fights the Ottomans. Here is a preview:

[img]https://i.ibb.co/rM6Mq9f/Diplomacy.jpg[/img]


Great endeavor - would be glad to see it completed.

A few things that came to mind:
1. Westen Ukraine seems to consist purely of prior Austrian territories with no true Ukraine core areas being included. So a name like "Galicia" or "Outer Karparty" might be more suitable. Would help to avoid pissing off the Russians [8D]
2. Seems a bit strange that France lost control of the most part of Northern Italy but holding on to Dalmatia nevertheless. Would have expected Italy to be "Kingdom of Naples" and Northern Italy remaining a French Minor. Will be interesting to read about that story.
3. In a similar way, ceding control of the whole Confederation of the Rhine including south German French allies to Prussia and/or collapsing Austria (while keeping control of northern German coastal areas) will be quite a story to read as well.
4. For the South German Federation Vienna as a capital seems odd given Austria would basically hold only one third of the overall population of this federation and the collapse of the "k.u.k." monarchy weakening its position. But the history of this world (see also 3.)) will possibly explain, why Munich was not a reasonable alternative. Seems the Confederation also lost Southern Tyrolia to Italy.
5. Strategically the east European "Central Powers" would be in danger to be crushed between Russians, Ottomans, both German Confederations and Italy. So that could easily become quite a challenge for the French player to keep them afloat.
6. Russians and Ottomans in the same camp might create some problems for the Middle East region as well, given France will possibly not be a danger for the Russians for a long time. Be prepared to see the Russian Bear grasping for anything near and far in that region.

Technically it looks like the only true Majors in this game should be France, Russia and UK (given the colonies/commonwealth did not crumble ahead of their time). But Steampunk technologies could have very well meddled with the balance of power of many of those countries. Who knows where Serbian born Nicolas Tesla would have ended up in this world and what might have become of a guy like him a Steampunk technology world [;)]

Anyways all the best on your journey ahead!




bortutoth -> RE: Preview: World War 1896 (Alternative History - Steampunk style) (1/21/2022 7:55:49 PM)

quote:

ORIGINAL: Keenan

Great endeavor - would be glad to see it completed.


I hope so - and I'm always glad if someone is in for historical or gameplay discussion [:)]

quote:

A few things that came to mind:
1. Westen Ukraine seems to consist purely of prior Austrian territories with no true Ukraine core areas being included. So a name like "Galicia" or "Outer Karparty" might be more suitable. Would help to avoid pissing off the Russians [8D]


Good idea! I'm not sure if Galicia will still be independent at the start of this scenario. Possibly the Russians would have incorporated it, so maybe whole Ukraine will start as an occupied country. Still thinking about the best solution though.

quote:

2. Seems a bit strange that France lost control of the most part of Northern Italy but holding on to Dalmatia nevertheless. Would have expected Italy to be "Kingdom of Naples" and Northern Italy remaining a French Minor. Will be interesting to read about that story.


France still has control over Northern Italy. Here is where I took my inspiration for the borders from: https://upload.wikimedia.org/wikipedia/commons/2/2b/Italy_c_1810.png
Naples is the capital of Italy in this timeline, so basically it is a nation state that has evolved from from the Kingdoms of Naples and Sicily plus the puppet state Kingdom of Italy.
That's a better view of how it looks in the upcoming scenario:
[image]https://i.ibb.co/2jFkvvB/italy1.jpg[/image]

And here is a sneak preview of one decision event:
[image]https://i.ibb.co/pd0XF6f/italydec.jpg[/image]


quote:

3. In a similar way, ceding control of the whole Confederation of the Rhine including south German French allies to Prussia and/or collapsing Austria (while keeping control of northern German coastal areas) will be quite a story to read as well.
4. For the South German Federation Vienna as a capital seems odd given Austria would basically hold only one third of the overall population of this federation and the collapse of the "k.u.k." monarchy weakening its position. But the history of this world (see also 3.)) will possibly explain, why Munich was not a reasonable alternative. Seems the Confederation also lost Southern Tyrolia to Italy.


Well, in this timeline, the puppet state "Confederation of the Rhine" was overthrown and the territories joined either the North German Confederation or the South German Confederation. However, the French kept control over Northern Germany since they still tried to exclude Britain via the continental system.

Maybe there was a conflict during the Italian unification wars when Austria (member of the South German Confederation) lost Southern Tyrolia. You're right, Munich could be more realistic. However, Vienna should be kept as least as an Alternate Capital due to gameplay reasons. Anyway, the occupation of the Rhineland and other areas with a German majority prevents Prussia and Austria from fighting each other like they did in the original timeline in 1866 even though there is a kind of rivalry between them.

quote:

5. Strategically the east European "Central Powers" would be in danger to be crushed between Russians, Ottomans, both German Confederations and Italy. So that could easily become quite a challenge for the French player to keep them afloat.


Yes, Poland probably won't survive if the French don't hurry up and link up. That will be part of the fun. [:)]

quote:

6. Russians and Ottomans in the same camp might create some problems for the Middle East region as well, given France will possibly not be a danger for the Russians for a long time. Be prepared to see the Russian Bear grasping for anything near and far in that region.


The Ottomans and Russians fought often against each other so they will be non-cooperative majors. The Ottoman Empire is under great pressure from the Balkans (North-West), Egypt (South), Persia (East) - see Franco-Persian Alliance and Russia will enter the war later.

Honestly, I have not figured out yet exactly how to make things more difficult for Russia. Basically, I want to model a kind of revolutionary situation like in real world that mix with nationalist uprisings so that Russia will be busy for the first two years. Maybe someone comes up with ideas that are historically realistic? ;)

quote:

Technically it looks like the only true Majors in this game should be France, Russia and UK (given the colonies/commonwealth did not crumble ahead of their time). But Steampunk technologies could have very well meddled with the balance of power of many of those countries. Who knows where Serbian born Nicolas Tesla would have ended up in this world and what might have become of a guy like him a Steampunk technology world [;)]


Well, the main industrial powers will obviously be France and Great Britain. In this scenario, Oil will be basically worthless while Mines are more important MPP-wise. Britain has advanced Airship technology and will be able to bomb down French industrial centers. Only later on, France will develop Anti-Air or Biplanes that can handle the situation. France will develop new land warfare technologies (Machine guns, flamethrowers, steam tanks later on) so they will be able to fight a two front war against either Italy, Spain or the North German Confederation.
I've decided to make Egypt a Major and Persia + the Balkan states as their minors so that France will not be able to supply them with its advanced technology and MPPs. This is also due to gameplay reasons so that the scenario will be challenging.




Keenan -> RE: Preview: World War 1896 (Alternative History - Steampunk style) (1/24/2022 1:12:22 PM)

Thanks a lot for all the insights into your ideas on this. So may ideas (see below), so little time.

quote:

ORIGINAL: bortutoth
France still has control over Northern Italy. Here is where I took my inspiration for the borders from: https://upload.wikimedia.org/wikipedia/commons/2/2b/Italy_c_1810.png
Naples is the capital of Italy in this timeline, so basically it is a nation state that has evolved from from the Kingdoms of Naples and Sicily plus the puppet state Kingdom of Italy.

Still doesn`t sit well with me that losing control of the puppet state Kingdom of Italy, would not have meant that Dalmatia (which would not connected though a friendly nation to France anymore (and as for the sea connection...) would have been lost as well. But that`s well within your rights as a designer to think of a story that would help explaining this (Maybe the partial unification of Italy was something was something France still had a say in and the King of Naples might have promised good relations, economic payments and free access to Dalamtia in return for Frances blessing to unite.)
Anyways I like your idea of the different options how to deal best with Italian nationalism.

quote:

ORIGINAL: bortutoth
Well, in this timeline, the puppet state "Confederation of the Rhine" was overthrown and the territories joined either the North German Confederation or the South German Confederation. However, the French kept control over Northern Germany since they still tried to exclude Britain via the continental system.

From my personal angle, that a bit of a stretch as well. Either France is still the predominant continental power that still opposes the pompous British eye to eye, then it should have only given up on the Confederation of the Rhine (which included much closer allies than Austria or Prussia), if the process would have meant moving (crippled) Austria and Prussia much closer to them, being similar close allies. Or it wasn`t, and it should have had a hard time holding on to fully German speaking areas, especially if areas were being disconnected from the core of France.
But possibly somewhere there is some story to explain this development as well. [:)]

For example the South German Federation could indeed be dominated by the former allies of France (doesn`t mean Vienna can`t be an alternate capital) and initially could have served as kind of a bridge towards the East European french allies (given Bohemia can be included as kind of a French client state as well.). But with rising German nationalism this relationship and thereby this function did suffer over time as well. Or it didn`t and they remained French allies, focusing on their northern rival.
The north however could have revived the strategy of "the Great Elector" to jump ship with different allies all the time to get in bed with the next one who offered most). However the latter only works in prewar scenarios. Sell some land/agree to annex territory of minors to keep mobilization low and gain some convoy (?) income (like the USSR prewar subsidies to Germany in SC3 EaW).

quote:

ORIGINAL: bortutoth
Yes, Poland probably won't survive if the French don't hurry up and link up. That will be part of the fun. [:)]

I wholeheartedly agree.

quote:

ORIGINAL: bortutoth
The Ottomans and Russians fought often against each other so they will be non-cooperative majors. The Ottoman Empire is under great pressure from the Balkans (North-West), Egypt (South), Persia (East) - see Franco-Persian Alliance and Russia will enter the war later.

Honestly, I have not figured out yet exactly how to make things more difficult for Russia. Basically, I want to model a kind of revolutionary situation like in real world that mix with nationalist uprisings so that Russia will be busy for the first two years. Maybe someone comes up with ideas that are historically realistic? ;)

a) Technical solution - making it less efficient in that theater of war only: There could be penalties for Russian Units in the Middle East region. From light attrition ones (less severe but still annoying all year Russian winter or the French issues with plague in Egypt). Also Russians might have to pay (bribes) to unknown greedy Ottoman officials/clergymen whenever more than x units are within Ottoman territory.
b) Overall weakening the Russians unless invaded/at war. To a large extent Russian society was a mess in the 19th century, westernization solved some problems but also made the existing ones even less sustainable. So there could be some issues with early anarchists Anarchism in Russia maybe also some Steampunk induced bunch of Luddites as well. Orthodox church could meddle with unstable situations as well. All this could be used to cripple resources and thereby income during any prewar period. Later a war against a strong (or perceived evil) enemy does typically help to unite (as it does up to this day helping out ruthless politicians more often than not).
c) Diplomatic solution: Don`t allow them into the war in the initial stages and/or unless France has had some initial successes (see WW2 SC3 modelling for US and USSR).
Personally I would one of the first two options but the third one possibly requires less effort.

quote:

ORIGINAL: bortutoth
Well, the main industrial powers will obviously be France and Great Britain. In this scenario, Oil will be basically worthless while Mines are more important MPP-wise. Britain has advanced Airship technology and will be able to bomb down French industrial centers. Only later on, France will develop Anti-Air or Biplanes that can handle the situation. France will develop new land warfare technologies (Machine guns, flamethrowers, steam tanks later on) so they will be able to fight a two front war against either Italy, Spain or the North German Confederation.
I've decided to make Egypt a Major and Persia + the Balkan states as their minors so that France will not be able to supply them with its advanced technology and MPPs. This is also due to gameplay reasons so that the scenario will be challenging.

Don`t tell me more juicy ideas of yours or I will nag you about the progress all the time [;)]




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