Joel Billings -> RE: Flak Losses and Ground Attack (1/11/2022 3:25:21 PM)
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The scenario designer chose to have the German air force on rest at the start of the game so it would not engage the Soviet air force on turn 1. As for flak, yes, we're aware that flak is too high and needed some additional changes. We've got a version in testing now. At the same time, it is very possible to run the Soviet air force into the ground on turn 1 given all the attacks that take place. In a recent test game of 1.02.13, the Soviet AI took 668 flak losses and 1265 total losses. In the version we have in test now, the Soviet AI took 336 flak losses and 968 total losses. It is possible to lose many more depending on how much ground support you want to fly. The Soviets lost 13,300 aircraft in 1945. Given 16-17 hard weeks of combat, that's around 800 aircraft a week. Probably more were lost on the first week of the major offensive. We hope to get the new beta version out soon.
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