Maallon -> RE: 14.2.1.3 Catastrophic Events (1/22/2022 7:40:10 AM)
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ORIGINAL: Kull quote:
ORIGINAL: BBfanboy quote:
ORIGINAL: dr.hal Well LST, sounds like you have certainly hijacked my topic, so I guess I need to respond. I experience the same thing in an overloaded port. You might want to start a new thread line, as I think this might garnish a fair amount of interest. How to handle such a situation and whether or not one's computer impacts this situation. I've got a large RAM (I know, I'm bragging, but hey!) and windows 10, yet it doesn't seem to make a difference either. IME this only happens when I have played the game for some time and opened/closed a lot of screens as I toured the map. I am guessing that the data on those opened screens gets loaded in RAM in case I want to refer to it again. Occasionally I will have the game pause with the spinning disk symbol which I interpret as some of the RAM being cleared so that I can continue to open new info screens. Once the RAM is this full, complex computations can take a while. I just save the game, close and restart. I'm not a programmer, but those are the signs of a "memory leak". Yeah, that definitely sounds like some of the symptoms of a memory leak. Normally, once you close a screen it should be removed from RAM. The spinning disk symbol likely indicates that the game needs to write/read a lot of data to and from the page file. The page file is a file on your hard drive where RAM can transfer data to. This happens if the data is no longer urgently needed or there is no longer enough space in the RAM. Depending on your hardware setup, this process can be different magnitudes of slow. Also the game can only address 2-4 GB of RAM, to my knowledge. So having a lot of RAM is not necessarily helpful.
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