Magpius -> RE: Map and Unit Mod Rounds And Hexes (1/30/2022 8:32:31 AM)
|
Mr. H., Not sure if you are using Gimp, but those mountains look like they've been hit by the mosaic filters. There are only 3 issues for me and they are all totally subjective and can be totally ignored. 1. The Alpine mountain vibrancy/ contrast is too intense, has the look of crinkled silver foil, the mountain hex edge is very abrupt with the plain tile. 2. I think there needs to be greater contrast between the units and the map, they need to 'pop' which they do in the closeups but get a little lost in the zoom outs. Maybe a more definite drop shadow? Can't say I'm a fan of the flag hanging off the counter, loses the suspended belief I'm playing a board game. 3. The BIG difference between the Europe and Pacific games is the ocean, I still contend that the standard ocean graphics are too dark, but again a contrast tweak may help. Refer image. So feedback... Gotta say anyone that has a go; awesome. The best thing about graphics mods, there doesn't need to be a definitive single outcome, and the good thing about these games is the relative ease of the mix 'n match of fles. Also, the image upload size restriction seems to have been removed from some games threads on the forum. (Please don't take the review personally, I critique graphics projects as part of my job, and I can't help putting in an opinion). Regards A. [image]local://upfiles/26546/8CE856FE6B7E4AAB9B7BF47C4716C74A.png[/image]
|
|
|
|