1941 GC HLYA (Axis) vs Zovs (Soviets) (Full Version)

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Zovs -> 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/23/2022 9:41:20 PM)

HLYA and I are doing a game. I am pretty slow in writing and doing PBEM/MP turns so hopefully we can go the distance.

Settings for the game.

Multi-Player (MP) Server game
1. Normal
2. TB full control
3. NO Air AI
4. Full FOG of WAR
5. Locked HQ
6. Current patch & will update on each new release

House Rules
No para drops more than 3 hexes from front lines

All other rules in the manual are a "GO", even motorization & all the GA you want.

We both are agreeable to each other reading each others AAR's. I know I need all the help I can get and I got some from Tyrone, Roger, M60 (Ed) and HYLA (Ben) lol, my opponent is a great mentor, I hope to give him a challenge and to make the game go into 1945, but HLYA may mop my deck by the end of 8 turns lol, we shall see.




Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/23/2022 9:44:45 PM)

NOTE: I have never played the Soviets yet in WITE2 and I have learned a lot from HLYA about how to play as the Axis, so this should be quiet fun to say the least.

Turn 1 - June 22, 1941

Turn Summary
[img]https://i.imgur.com/MFFNUvZh.png[/img]

At turn start notes:
HLYA did some awesome attacks for turn one.

Reinforcements
Looks like I have 93 ground and 5 air replacements, I'll check those in the ground phase.

Friendly Losses
215,649 men, 4,414 guns, 1,279 AFVs and 4,278 aircraft lost in one week. Pretty impressive.

OB Changes
Nothing to show yet.

Logistics
As you can see the trucks needed for units is short by 96,225! So hopefully the Soviet production can remedy that shortfall? I have 58k in my Depots, 9,5k in the pool and 997 in repair. The tons recieved is also short by 10,5k. Ammo recieved seems nice and the men recieved is also good at 172k.

Combat Unit Alerts
Overall it reports I have 354 total on map units, with 53 low supply, 0 critical supply and 89 units isolated. Of those 354 units 58 are understrength, 167 are unready and 13 are depleted.

Sounds like I have some work cut out for me to sort out this mess.

Air Planning Phase

I reset all the Air Doctrines like so:
[img]https://i.imgur.com/WZ2glp3h.png[/img]

I have deciced to be a little bit agressive (crazy or mad?) and created 35 AD as follows:

[img]https://i.imgur.com/YLH1PI2h.png[/img]

[img]https://i.imgur.com/b1uuv2Mh.png[/img]

On the map zoomed out they look like this:

[img]https://i.imgur.com/GlhVtAEh.png[/img]

[img]https://i.imgur.com/i6r2fl7h.png[/img]

[img]https://i.imgur.com/c1ZPkZ9h.png[/img]

For the ones in the NW Air Command I am trying an experiment and all were set to 5(auto) with the number of strikes set to how many visible German units I could see. I also threw in a Naval Patrol in the Riga sector. The Baltic Fleet also is doing a Naval Patrol attack in the Riga area. Western Air Command is also similar as NW AC. Both NW and Western AC are doing some long range airfield only attacks at night to see if they can get any lucky hits on the German airfields, these also are set to 5(auto) for three nights and based on the number of airfields in the area (see the example below). For SW AC I decided to mix things up a bit since the Axis was not as agressive here. So for these missions I set them to Auto for nummber of Strikes, and Auto(Auto) for Req AC(Esc) (see the second screenshot below). Southern AC had two GA missions, one against a bunch of Rumanian regiments and another night attack on some Rumanian airbases.

GA Airfield
[img]https://i.imgur.com/Uh4kzbqh.png[/img]

GA Auto Spread
[img]https://i.imgur.com/wbHblRYh.png[/img]

Southern AC's GA missions
[img]https://i.imgur.com/VrVC2AKh.png[/img]

Lets find out if this was suicidal or successful.

...to be continued...




tm1 -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/23/2022 10:35:26 PM)

Well first good luck to both of you.

Now some questions

1. you mentioned your hoping this game can go to 1945, so is this " The NO Sudden Death " campaign ?.

2. All other rules in the manual are a "GO", so Amphib landings are in ?

3. I'm old fashion and use the standard unit icons so a curiosity question, would you be using " The NATO symbol mode " or something different and why are your IDs not showing ?.

regards





Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/24/2022 12:24:13 AM)

Thanks.

1. No we are playing SD.

2. Yes.

3. Yes, I am using my board war game font mod, my board war game custom counter and symbols mod and I was zoomed out. I only use NATO counters.

Here is some shots showcasing that.

[img]https://i.imgur.com/SBqJ3Mdh.png[/img]

[img]https://i.imgur.com/qWWE56dh.png[/img]




Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/24/2022 12:26:28 AM)

It looks a little grainy cause I have to scale the images since I have 5k monitor.

Some direct links:


https://i.imgur.com/SBqJ3Md.png

https://i.imgur.com/qWWE56d.png




Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/24/2022 12:29:23 AM)

Here is some screenshots from the German side using my custom fonts and counters and symbols:


Direct link:
https://i.imgur.com/5mxft0S.jpg

Scaled image:
[img]https://i.imgur.com/5mxft0Sh.jpg[/img]




KenchiSulla -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/24/2022 6:57:10 AM)

Hi Zovs, how did the air phase go... I fear for your bombers




Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/24/2022 11:25:13 AM)

Glad you asked @KenchiSulla, your fear was founded.

Air Execution Summary

[img]https://i.imgur.com/61ZM28kh.png[/img]

Well it wasn't as good as I thought, lol. Lets examine a few things.

I ran (way too many) a total of 12,519 sorties and lost 1,071 aircraft and had 175 damaged while only knocking out 58 Axis and damaging 19.

Breaking down the numbers.

Total sorties to losses only amounted to about 8.55%. But the difference of Soviet aircraft lost to Axis is 179% if the math calculations are correct.

Here are the four days of sorties for the SW Front.

[img]https://i.imgur.com/TqB5Jk8h.png[/img]

[img]https://i.imgur.com/rlavPfYh.png[/img]

Breaking down D1 a little (for reference and learning) I had 646 fighters sortie and lost 5 (or 0.77% loss ratio), I had 750 bombers sortie and lost 19 (or 2.5%). So for D1 its not too bad. I put down as high as +8 and as low as +0 for interdiction yet only managed to knock out 157 men and 13 guns.

D3 was a bit worse, I had 333 fighters sortie and lost 79 (or 23% loss ratio) and 318 bombers sortie and lost 12 (or a 3.77% loss ratio) and the Germans sortied 32 fighters and lost 7 (or a 21% loss ratio). So the net difference is a 8.8% loss ratio favoring the Germans here.

D5 had the worst time of it (I won't do the math), 24 fighters sortie and I lost 19 and 24 bombers sortied and I lost 24 so that was really bad.

Looking over the Western AC Night airfield attacks, these were not very successful, in general each 5 plane mission lost 1-3 planes but did little to no damage to the airfields. Likewise the Day 5(auto) missions had very light (if any losses) but the effect was +0 and at best a +1, so I'll discontinue any 5(auto) missions. Same with the Southern AC.

Here is a screenshot of the Southern AC's Night bombing missions.

[img]https://i.imgur.com/APWTvPkh.png[/img]

So what was my Air Phase damage?

[img]https://i.imgur.com/snEDnnqh.png[/img]

As you can see I lost a total of 1,097 aircraft to 59 Axis.

I think the worst part here was the loss of 833 pilots KIA this turn. It was a risky gamble and I'll have to rethink how best to do this going forward.

Breaking the numbers down:

Total aircraft losses 1,097

(Number loss) Loss ratio's:
Fighters (105): 9.57%
Fighter Bombers (186): 16.95%
Tactical Bombers (48): 4.37%
Level Bombers (696): 63.44%
Torpedo Bombers (36): 3.28%

Loss by type:
A2A (749): 68.27%
Flak (104): 9.48%
Ops (244): 22.24%

The percentages tell it all.

...to be continued...





KenchiSulla -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/24/2022 12:12:46 PM)

Ouch...

Could you show a picture of plane types lost (SB2s, Mig etc?)

I had some success with unopposed bomb raids against Railyards (Minsk) in daylight (DB3, IL4 and TB3s). Then I became ambitious and made several raids from center to south and I lost 550 of the 650 committed bombers, mostly against well protected targets. What I mean by that:

- When a bomb raid is successful and damaging, no more raids are sent after the first day (AI call)
- When a bomb raid is intercepted and destroyed, the AI keeps sending new raids - as instructed

What I would do differently next time when planning airbase and railyard raids: Set it to a single day of action and 1 raid max - then you do not reinforce failure.....





Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/24/2022 1:25:09 PM)

Sure, here is my aircraft losses thus far:

[img]https://i.imgur.com/QOxKji0h.png[/img]




Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/24/2022 4:16:34 PM)

Ground Phase

Weather
Weather is clear.

Reinforcements
The Turn Summary indicated I had a lot.

The CR for the Soviets does not have a way to sort by any of the fields (IIRC like how the Axis do), for example I could not sort the To column and instead had to use the filter. Also, there does not seem to be a way (for either side to sort by turn, I think especially for the Soviets that would be useful).

Soviet Reserves
1x Mech Corps (69%)
1x Tank Division (78%)
1x Mech Division (72%)
18x Rifle Divisions
1x Motorcycle Regiment
Plus sundry support elements
5x Air Groups

Transcaucasus
1x Rifle Division

Map
3x Tank Divisions
1x Mech Division
21x Rifle Divisions
2x Mech Corps
6x Rifle Corps
4x Armies

Mess Fixing
Too much to do to list or write up everything. But in summation moving all units in the pockets to either irritate the Axis, bunch up near airfields or attempt to break out. Units outside of the pockets to either help free their trapped comrades (highly unlikely since HLYA did a spectacular job of protecting that aspect), form some kind of a defense, or regroup near key locations. Sorry I know its pretty vague but when you have been sliced, diced and chopped up there is only so much you can do.

Based on some excellent advice from some folks I did transfer 20th Army to Western Front and reassigned 20th Army from Remezov to Tolbukhin and also transferred all the artillery with low morale (50) to the Soviet Reserves (31 units) and or STAVKA (37) to build up for a snowy day. There are 30 artillery units that are frozen for now and 15 that are isolated (and will be lost).

End of Turn Overview

Not much to say, everything is in shambles. More on turn 2.

OOB:

[img]https://i.imgur.com/1Rf0MrZh.png[/img]

...to be continued...




loki100 -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/24/2022 4:31:12 PM)


quote:

ORIGINAL: Zovs

....
Not much to say, everything is in shambles. More on turn 2.

....


probably the best summary of the opening turn from a Soviet POV that I have read on the forum [:)]




Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/26/2022 9:08:06 PM)

NOTES
We upgraded to version 1.02.16 Beta.

Turn 2 - June 29, 1941

Turn Summary
[img]https://i.imgur.com/uJkU4OJh.png[/img]

Reinforcements
77 Ground and 98 Air.

Friendly Losses
622446 men (up by 406,797 from last turn), 9,702 guns (up 5,288 from last turn), 3,966 AFVs (up 2,687 from last turn) and 1,258 aircraft (down 3,020 from last turn) lost.

OB Changes
Down 301k in men, 7,6k in guns, 3,1k in AFVs and 1,2k in aircraft.

TBs looks good except for AFVs and aircraft.

Logistics
Trucks in unit is short by 62,978.
Trucks in Depots and Pool look okay for now (not sure how the Soviets trucks situation runs), seems a lot in repair.
Supply tons received is down 3,716, ammo received and men received seem okay. The Tons Dif is not defined in the manual from what I can tell, but it has the fuel icons, anyone know?

Combat Unit Alerts
Have 265 on map units, of which 77 or low supply, 5 Isolated, 53 understrength, 84 unready nd 9 depleted.

Events
Nothing interesting.

Logistics Phase Report
I like to view this first (especially as the Axis) as it tells me a lot of info.

Freight
Generally overall looks good.

Replacement
184 damaged AFVs returned to the pool.
41 damaged AFVs were not repairable.

Rename
14th Rifle Corps to Coastal Group Corps

Arrival
9 IAP transferred to Reserves.
4x PVO IAD disbanded.
I'll go into the arrivals more later.

Leaders
[img]https://i.imgur.com/zEJq4Hoh.png[/img]

Maybe he stepped on a landmine, wrecked his car or someone shot him on accident?

Upgrade
Various small upgrades, nothing special.

Supply
220 trucks have been lost during the campaign due to unit movement (the Germans are worse at driving, lol).

1,057 trucks were repaired and returned to the logistics pool.

Production
Oh, the Axis never see this!
40,000 trucks were mobilized!

This is not so good, 10 listings of Isolated Manpower Factories (total of 457).

I'll have to keep an eye on factories and see how well they do. Posting this for reference later.
[img]https://i.imgur.com/Xin0jDMh.png[/img]




Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/26/2022 9:08:54 PM)

Air Planning Phase

Well bombing cows (as HLYA so lovingly put it) had its good and bad, but lets see if we can mix things up a bit differently this week.

Just left everyone on GS, put all the depleted units into Reserve.

Nothing to see here folks.

Air Execution Summary

With everything on GS, I still managed to loose 6 aircraft out of 192 sorties, not sure where the sorties were to.






Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/26/2022 9:12:04 PM)


quote:

ORIGINAL: loki100


quote:

ORIGINAL: Zovs

....
Not much to say, everything is in shambles. More on turn 2.

....


probably the best summary of the opening turn from a Soviet POV that I have read on the forum [:)]



[:D]

Thank you, I'll be here all through the war, lol but its so true shambles...




Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/26/2022 9:59:27 PM)

Turn 2 is done. But I need to step away for the evening. I'll post the ground phase tomorrow.




GFelz -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/26/2022 11:29:09 PM)


quote:

ORIGINAL: Zovs

Air Planning Phase

Well bombing cows (as HLYA so lovingly put it) had its good and bad, but lets see if we can mix things up a bit differently this week.

Just left everyone on GS, put all the depleted units into Reserve.

Nothing to see here folks.

Air Execution Summary

With everything on GS, I still managed to loose 6 aircraft out of 192 sorties, not sure where the sorties were to.


I am curious, for GS, would targeting specific units be more effective versus letting the AI pick and choose?




Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/26/2022 11:42:12 PM)

I don’t let the AI choose anything. For GS I selected which and who supported what.




Zovs -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/26/2022 11:44:53 PM)

I don’t let the AI choose anything. For GS I selected which and who supported what.




GFelz -> RE: 1941 GC HLYA (Axis) vs Zovs (Soviets) (1/27/2022 11:32:07 AM)

Thanks. I mixed up Ground Support will Ground Attack.




Zovs -> Turn 2 - Ground (1/27/2022 1:24:10 PM)

Turn 2 - June 29, 1941

Ground Phase

Admin Points
I got 26 and that don't seem like enough.

Weather
Weather is clear with some rain in Germany.

Reinforcements
The Turn Summary indicated I had 77.
I see:

1x Tank Division
1x Mech Division
1x Motorcycle Regiment
22x Rifle Divisions
1x Mountain Rifle Brigade
1x Cavalry Division
5x Artillery Regiments
3x Corps HQs
3x Armies (16th, 24th and Luga OpGr)
2x Construction Battalions

Reserves
32x Artillery Regiments
2x AT Regiments
1x AA Battalion

Northern Front
1x AA Battalion

More Mess Fixing

Where is all my units? Oh, there they are, measly rascals..

Basically just moving units into position or out of position or into reserve or forming a new line or reinforcing a sector or helping a pocket regain supply.

Theater Boxes

Northern Front
Ground at 68%, Air Day at 109%. Will need to work with that in upcoming turns.

Transcaucasus
Ground at 73%, Air Day at 143%. Will need to work with that in upcoming turns.

Far East
Ground at 81%, Air Day at 143%. Will need to work with that in upcoming turns.

Reserves
35 Combat Divisions, all units varying in TOE from 0-100%. Six AT units will be transferred to the Map. The rest I'll keep in the Reserves to get both their TOE and Morale up.


End of Turn Overview

OOB
[img]https://i.imgur.com/VZqK0x1h.png[/img]

Production
[img]https://i.imgur.com/QntcaSXh.png[/img]

[img]https://i.imgur.com/BK9ugyoh.png[/img]

Well, everything is still in shambles. I created a city Fortress in Tallinn which cost 10 AP, and 1 Fort in the Crimea for 1 more AP and I created 1 Depot for the Leningrad MD. More on turn 3.

Map Highlights

There is not really much to show, HLYA will recon in force so you can see what he bumps into.

The only thing interesting is the Mountain Division Debacle here.
[img]https://i.imgur.com/fvAHMBnh.png[/img]

This is a selfish plug for my font/counter/symbiology mod, (especially the Blk Sea Amphibious HQ) lol.
[img]https://i.imgur.com/pPLkrbVh.png[/img]


OOB:

Ground Losses:
[img]https://i.imgur.com/lR2bR0Gh.png[/img]

Air Losses:
[img]https://i.imgur.com/zHe4ywjh.png[/img]



...to be continued...




Zovs -> RE: Turn 3 - Info (1/28/2022 12:46:01 PM)

NOTES
We upgraded to version 1.02.17 Beta.

Turn 3 - July 6, 1941


Events

[img]https://i.imgur.com/vsu9K2yh.png[/img]

Eastward Evacuations (those 6 million cows will be leaving some pies for HLYA)





Zovs -> RE: Turn 3 - Turn Summary (T2) (1/28/2022 12:47:04 PM)

Turn Summary
[img]https://i.imgur.com/THaSvMUh.png[/img]

Reinforcements
125 Ground and 19 Air.

Friendly Losses
51,802 men (down by 570,644 from last turn! We are winning the war!), 896 guns (down 8,806 from last turn! More evidence of winning!), 313 AFVs (down 3,653 from last turn!) and 44 aircraft (down 1,214 from last turn!).

Maybe HLYA will surrender by turn 4?

OB Changes
Men on map and in TB up significantly, on map guns, AFVs and air are down but up in TB. The Axis total OB changes are minimal at best.

Logistics
Trucks in unit is short by 49,039 (difference of 13,939 from last turn).
Trucks in Depots looks fantastic, and in Pool looks good, lots in repair.
Supply tons received is short by 12,278. Ammo tons received and men received look very good to me (still don't know what the Tons Dif means yet).

Combat Unit Alerts
Have 285 on map units (up 20 from last turn), of which 116 or low supply, 15 Isolated, 76 understrength, 68 unready and 7 depleted.





Zovs -> RE: Turn 3 - R & T (1/28/2022 12:48:05 PM)

Reinforcements & Transfers

Report shows 125 for this turn, breaks down as:
6x Tank Divisions
2x Mech Divisions
49x Rifle Divisions (29x Rifle Divisions and 20x Militia Divisions)
1x Mountain Division
1x Naval Rifle Brigade
1x Mountain Rifle Brigade
17x Cavalry Divisions
13x Artillery Regiments
2x Artillery Battalions
27x AT Regiments
1x NKVD Border Guard
1x Army HQ (31st)

19x Air Groups





Stamb -> RE: Turn 3 - Turn Summary (T2) (1/28/2022 1:14:13 PM)

quote:

ORIGINAL: Zovs

...
Supply tons received is short by 12,278. Ammo tons received and men received look very good to me (still don't know what the Tons Dif means yet).


Tons Dif is Fuel (as icon suggests), when you play as Axis look at it, it is always negative (until it runs out and some code kicks in, in order to keep it at same level).
Enjoy responsibly!




Zovs -> RE: Turn 3 - Air Phase (1/28/2022 1:28:37 PM)

Air Planning Phase

Yikes! I'll show you what the HLYA can do to your front lines in a bit. Everyone is on GS and I am trying only 1 critical GA near Narva.

Air Execution Summary

[img]https://i.imgur.com/0x1BP8Hh.png[/img]

Only 760 sorties, lost 26 and 13 damaged.

The 1 GA did not do much at all but lose me 2 fighters and 6 bombers (loss ratio was 0.96% for the fighters and 2.92% for the bombers), no losses to the Germans and one +2, three +1 and four +0 interdiction levels.
[img]https://i.imgur.com/RWbovROh.png[/img]

The one recon in the SW Front had some good DL.
[img]https://i.imgur.com/jdhnedah.png[/img]





M60A3TTS -> RE: Turn 3 - Turn Summary (T2) (1/28/2022 5:16:33 PM)


quote:

ORIGINAL: Stamb

quote:

ORIGINAL: Zovs

...
Supply tons received is short by 12,278. Ammo tons received and men received look very good to me (still don't know what the Tons Dif means yet).


Tons Dif is Fuel (as icon suggests), when you play as Axis look at it, it is always negative (until it runs out and some code kicks in, in order to keep it at same level).
Enjoy responsibly!



36.16 The difference in the fuel stores+pool is from the metrics screen turn differential.




M60A3TTS -> RE: Turn 3 - Air Phase (1/28/2022 5:20:57 PM)


quote:

ORIGINAL: Zovs
Yikes! I'll show you what the HLYA can do to your front lines in a bit.


Best advice I can give you can be summed up in four words.


Stay in the game.




Zovs -> RE: Turn 3 - Air Phase (1/28/2022 5:47:24 PM)

Thanks M60 (and have positive attitude) lol




Zovs -> RE: Turn 3 - Air Phase (1/28/2022 5:47:37 PM)

Sorry the game CTD on my 3 times due to testing some things so the numbers are a bit skewed with regards to Air losses.

[img]https://i.imgur.com/AqzpkAXh.png[/img]




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