Sound Cue for Heli Ascend - Descend (Full Version)

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benpark -> Sound Cue for Heli Ascend - Descend (1/26/2022 12:28:51 PM)

Not a big thing at all in an incredibly well-thought out game -

I found myself expecting to hear an auditory cue for helicopters ascending and descending (helicopter sound, maybe a bit higher pitched ascending, lower descending).

I'm watching the unit information box for the unit, and the visual is there - but a sound cue seems like it would help with the immediate transmission of information to the player.




Crossroads -> RE: Sound Cue for Heli Ascend - Descend (1/27/2022 5:59:13 AM)

Hi @benpark, how It plays out at the moment is that we have various helicopter categories, with multiple variations per category :

  • 17movement* - Helicopter, single rotor two blades
  • 18movement* - Helicopter, single rotor three or more blades
  • 19movement* - Helicopter, single rotor piston engine
  • 20movement* - Helicopter, tandem rotor

    17momevent?.ogg files for instance depict that iconic Huey whop-whop-whop sound for the game.

    We do not have ascend/descend sounds, no. I'd assume we'd need those per category, so likely would not be a small effort. Great suggestion, though!




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