maverick3320 -> RE: Trouble with TV/EO weapons and boresight limits (1/29/2022 7:09:51 PM)
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ORIGINAL: ClaudeJ TLDR; it's not the right weapon for that kind of target. I would recommend using the LGB version of that weapon, eg. from Chkalovsk. The interface tells me that the target must be detected prior to firing (the weapon). [image]local://upfiles/20124/AF05B3E075E54AACB08EF5BF05E7B1CF.jpg[/image] The target, an underground bunker, has no signature set. I then assume that it cannot be detected, even, seemingly, if it's set to be auto-detectable. A surface bunker, that I placed next to the underground bunker in the editor, is detected and can be fired at. As for the weapon itself, it seems to work as designed to me, since it's guidance is "Passive Electro Optical". PS: what was fixed in a recent beta release was the boresight limit issue (* FIXED: Vertical boresight issue with unpowered EO-guided bombs (fixes strike tutorial issue with KAB bombs) ), which ain't what's going on here. Claude - where it says weapon cannot detect target" for you, it says "weapon is outside boresight limit" for me. Are you sure that's not what's going on here?
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