Suggestion for Waypoints (Full Version)

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rich91a -> Suggestion for Waypoints (9/17/2003 1:03:35 PM)

One way to do Waypoints would be to use a similar method to how graphics programs allow you to stretch lines in to curves.

ie:

1) Set Destination which displays default path of differently coloured hexes - as is currently the case.

2) Allow the path to be 'grabbable' by the mouse.

3) Grab the path and move it up/down or side to side. As you move it the differently coloured hexes show you the new path.

4) Release the mouse grab when you are happy with the new path displayed.

5) The computer continues to take care of routing around non-passable hexes such as land / known mines.

6) A refinement would be to be able to mark certain hexes as no go areas. Then auto-pathing routine would treat these the same way as impassable.




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