jsetear -> Overstacked Territorial Reinforcements bug (2/5/2022 3:24:48 PM)
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A Territorial land reinforcement arrived when the only eligible city already contained two land units. In contrast to my experience with a similar situation with non-Territorial units tied to particular cities already full, no window appeared that said something like, "There is no room for this unit. We will try to place it next turn." Instead, the game would not let me place the unit (because of stacking limits), and would not let me click the button to proceed (because I had not placed all units). Thus, no way to continue. I am using the Territorial optional rule, obviously. I am not using the off-city reinforcements optional rule. I was able to work around the problem by going back to the most recent pre-production impulse for the relevant power (Britain, perhaps, but maybe it was Vichy France) and moving one of the already-present units in the city out into the countryside, making room for the future arrival of the Territorial unit. But obviously I had to go back and re-do all the intervening stay-at-sea and production phases.
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