Coastal Defense suggestion (Full Version)

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ncc1701e -> Coastal Defense suggestion (2/13/2022 5:26:46 PM)

Linked to this thread:
https://www.matrixgames.com/forums/tm.asp?m=5141202

I would like to suggest to transform Coastal Defense into something more generic. Let's call it Fortification.

My idea would be to allow player to build a line of fortifications during the game.
Not the Maginot line or the Siegfried line but something lighter.

Things like the Stalin line, Molotov line, K-W line, the Panther-Wotan line, the defensive belts around Moscow and Kursk. And, of course, keep the role of Fortification for Coastal Defense.

As such, the new Fortification could be placed everywhere except in urban terrain.

And, as soon as an hex containing a Fortification is captured, the Fortification is removed / destroyed. The enemy can't use it anymore.

What do you think?




generalfdog -> RE: Coastal Defense suggestion (2/13/2022 5:47:48 PM)

I think some of that generic fortification is supposed to be represented by entrenchment, but that would be good as long as it wasn't to cheap and didn't make it to difficult maybe boost defense value by 1 or half?




ncc1701e -> RE: Coastal Defense suggestion (2/13/2022 5:55:00 PM)

I would say the current value and bonus is a good start.

[image]local://upfiles/46661/9420F4B5800642A28890908E6B1212EC.jpg[/image]




aoffen -> RE: Coastal Defense suggestion (2/14/2022 11:58:06 AM)

I agree. Building an effective level 3 of entrenchment as a capital works would be a good option.




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