tempest -> (9/23/2003 12:45:53 AM)
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[QUOTE=Rob Gjessing]I never said that the supply radius was static, I said it was an indication of what hexes would be supplied next turn based upon known enemy positions. I also stated that it would vary depending upon enemy movement and interdiction.[/QUOTE] In section 3.2.8 of the manual regarding supply truck radius, it states that "the probable area to be supplied by that truck in the next turn is shown". This is exactly what I'm asking for; the "probable area" should include the effect of OP point changes that the computer knows will occur prior to ones next turn (change in ownership reduction, barrage/bridge building penalty reduction,etc). Again, this is NOT currently being done. The supply radius shown is a function of OP point penalties in effect now, not next turn. Forget enemy action; I understand that enemy action during his turn(movement, combat, interdiction) can change things; obviously the computer can't show that. I think this a another disconnect between the intent(show next turns supply radius affected by known coming changes in OP point effects) and the reality(it shows this turns OP point effects). Do some quick testing and see.
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