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Tombstone -> (9/26/2003 4:18:02 PM)

I'm sorry Major D. These scenarios are collosal. Maybe I should outline the scope of this campaign.

It covers the 3rd SS Pz Grenadier Division's movements on the southern face of the Kursk offensive.

The player gets like 7000 points. There is a recommended buy, but the player is free to do as he pleases. The recommended buy makes the player's core units cover an armored infantry battalion, a tank company, and a bunch of support units.

There are 6 core battles that roughly cover the seven days of the heavy fighting in the offensive.

1. Objective Gremuchii (day one) - hitting the front-lines hard with most of the PzG div's units.

2. Gonki-Erik (Widening the Breach) - A hard move east against a lot of resistance with alternate set-up locations based on prior success.

3. Lipovnyi Donetz River Valley (Holding the right flank) - An advancing move along the river valley.

4. Krasnyi Oktabir (Switching flanks) - Moving to the north of the 2nd SS PzK's area of operations to make a river crossing on R. Psel.

5. Hill 226.6 (Taking the hill) - Moving up a large hill to take the commanding heights.

6. North of the Psel (Outflank Prokhorovka) - A north-easterly dash with mobile forces. (This is where the German bastards made their farthest advance in the offensive).


There are an additional 6 scenario's that cover what-if situations. They culminate in assaulting Kursk, or defending against overwhelming force along R. Psel.

These are all MONSTROUS scenarios. All of them are 20-50 turns with 300 - 700 units. If they were small I would be done with them. There's a reason why I've been working on them so long.

BTW - Iron Cross, I think you're the only one to have ever got the whole thing (as much as is made). I can send it again to you.

Tomo




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