Wolfleader -> (9/28/2003 3:39:20 AM)
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Thanks for the info. I think I'm on the right track then. The damage model in the game itself uses a range that measures the minimum and maximum damage that a weapon causes, and I've set the damage so the 37mm doesn't always immediately knock out or severely damage a tank , even a light tank, on the first shot (though the oddds of a light tank blowing up or suffering critical damage on the first hit is still fairly good) which simulates a 37mm round punching a hole through the tank but doing little damage.
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