Charles2222 -> (9/28/2003 3:07:10 AM)
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[QUOTE=Mentat]The victory hexes are not timed, if by that you mean that they give a number of points each turn - at least they are described as "xxx p at the end of the battle". The scenario is no 104 in the scenario list, "Prelude to disaster". It is 32 turns long. I agree that the impression from the score is that the victory hexes give points each turn, but how are you supposed to know that if the game tells you differently? Is this a bug or is there another explanation to the strange score?[/QUOTE] I would venture to guess that if it said what you just said it does, there's no way you could have those hexes timed, or at least I'd never heard of any such thing. I wonder if there's a way with scenarios where they automatically give 5000pts. to the enemy at the start of the scenario?
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