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All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Battles: Korsun Pocket



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Tommi -> (10/15/2003 2:38:45 PM)

OK, I suspected it was so. Just couldn't imagine the movement penalties were so stiff (in this instance) as to deny movement altogether. Oh well, gotta use the "show mov't penalties" function more.




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