dthompson -> Insubordination! (3/16/2004 7:37:38 PM)
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I have been wrestling with the same issue Klinkenhoffen has raised here, and I have found that things can get quite messy and confusing when we start reassigning units in an effort to modify which sub-units will report to a company HQ. Unfortunately, I don't think Mother's suggestion really helps much here, because if you delete B0 (the company HQ) during the purchase phase and then substitute Z0 (sniper or whatever), then Z0 just replaces the HQ unit rather than reporting to it. I used to do a lot of that delete / replace trick during the purchase phase, trying to create customized companies (for example, a U.S. Army combat group with two Arm. Inf. Plt. and one tank Plt. instead of two tank and one Arm. Inf.) Recently, however, I discovered after wading well into a big campaign that some of my substitute platoons were *not* subordinate to the company HQ as I had intended them to be. Weird things happen behind the scenes when we start messing around this way. Have you noticed that when you cycle through your units after such shuffling, the sequence is not the same as how they appear on your HQ screen? I'm still not familiar with all of the game utilities provided, so maybe there is some way to sort things out. Can any of our veteran comrades here shed some light? Thanks!
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