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pasternakski -> (10/16/2003 7:41:54 AM)

Why pull punches? The guy was a dork, and I'm glad he's gone. He had little comprehension, no knowledge, and even less to say.




akulas -> ...i can say this... (10/16/2003 8:28:17 PM)

< fanboi remarks notwithstanding > again, best of luck to the cadre of persons keeping this game running.




DBLWIDE -> Me too. (10/20/2003 1:03:34 PM)

I am done with it too. I got the same responses for the same problems. Unlike that K.V. character it least most people here seemed to want to help though within the bounds of a belief system. Makes me feel like I am dealing with Moonies. Anybody want a copy of Uncommon Valor cheap?




denisonh -> (10/21/2003 7:53:35 AM)

[QUOTE=Toro]This is to no one in particular, and is completely rhetorical, so please don't anyone out there take offense.

I'm continually and completely amazed at the expectation of perfection in the gaming market (note, I say "expectation"). I'm amazed because I don't see it as existing, and with the (what I would call) minor issues with UV, folks are willing to give up. I wonder what games those folks are running to after dumping UV?

Personally, when I talk of unusable games, I speak of Civ3 (pre-fix), Lords of the Realm, 1099 (did anyone ever get that dog to run?), Total War: Shogun (CTDs), Age of Sail (CTDs), Wooden Ships & Iron Men (CTDs and other issues), and the list goes ever on. I wish I could list the games I tossed because they didn't work AT ALL. And, to make matters worse with these things, few of them were even looked at for fixes afterwards. And none of them were as complex and as intriguing as UV, which continued to improve (and I expect will do so after WitP). Lastly, none of these companies were even willing to entertain suggestions for improvement from the field (ie, us) before Matrix came along. Only Paradox seems to mimic the Matrix development ethic these days. Yes, I'd love for a perfect complex-and-engrossing game to come out, but I don't expect it. What I do expect is one that is usable and whose irritating bugs will be ironed out.

It's unfortunate that a few folks have decided to leave UV behind. We've all been given a rather unique opportunity here: to help identify issues which will lead to their fix (I've participated in a few myself already here). This opportunity doesn't arise very often in the computer gaming world. You can leave the game behind, or you can help isolate where that naggling item is, how it's created, how to duplicate it, more than likely see it go away in the future, and see a good game become great. Wish I could have said that about some of those promising concepts I'd seen in the past, but instead simply had to watch them diminish into oblivion. Or, I could go back and reload Total War, and try to get it to run this time... But then, there's always a movie on -- but that script's already written, isn't it? :D[/QUOTE]

Amen.

There is nothing else on the market to currently satisfy the grognard wargamer. And the most valid point to be made is that there are no perfect products out there.

Matrix is a gaming company about making games for serious wargamers, with an active community that interacts on this forum with Matrix developers and testers with the intent of making the products better.

Somebody point me to place where it is better than this?




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