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mdiehl -> (10/21/2003 2:27:56 AM)

Almost no shock wave from any of these events. Japan invades Australia: Austrlai says "God I love this war" as Japan is tied up in a tar baby against superior troops with superior weapons benefitting from superior logistics and superior numbers. Hawaii, US says "God I love this War" as every Japanese ship heading into Pearl is cut to razorblades by US aircraft from dozens of airbases in the Hawaiian Islands. India? The UK says "God I love this war" as the entire Japanese army in China is relocated to India only to discover that they still can't make forward progress.

If I were writing the game the most likely outcome of efforts to invade these areas is decreased Japanese player control over production, troops, aircraft, supplies etc to reflect the likelihood that the AI knows more than the player. I call this the "War Cabinet Thinks You're a Dope" model.




Mike Scholl -> If you found MDIEL a bit harsh... (10/21/2003 4:04:06 AM)

[QUOTE=pad152]Political Events (Triggers)

If the game doesn't model political events then there is no chance of any type of a Japanese victory. I'm not asking for political events but, without any then we are left with a war of attrition, which the Japanese are sure to lose.

Militarily the out come of the war was not in question, but who knows what would have happened politically if Japan had done any of the following; Invade Australia, Destroy the British Navy in India, or invaded the Hawaiian Islands. Any of these events would have caused such a shock and may have caused major political shifts in the region.


Australia Invaded - possible events
- Australia sues for peace (goes neutral) for removal of Japanese forces.
- British & US see Oz as a lost cause and limit support.
- All Allied forces are used to kick the Japanese out of Oz.
- Other Nations switch support for Japan, Japan gets resource centers with
out having to invade.

India Invaded – possible events
The Japanese destroy the British Naval forces in India and occupy the key naval and air bases.
- The British are out of the Pacific, Oz loses support from Britain.
- India is out of the war Japan gives India Independence. Remember the Indian Congress rejected the British offer for independence.
- India is out of the war (civil war breaks out in India).
- Japanese link up with Axis forces in Persia.
- Allied support for China becomes very very limited.


Hawaiian Islands Invaded – possible events

- Allows Japan to build up the rest of the pacific.
- Other Nations switch support for Japan, Japan gets resource centers with out having to invade.
- Allied support for China becomes very limited.
- Australia sues for peace.

I would love to see Norm Korger join the Matrix team and do the land combat and political events for the game, of course price would go up.;)[/QUOTE]

MDIEL sat on this pretty well...,but you might have a bit of a point if you factor
of TIME. Remember that Japan DID land in US territory in the Aluetians; and
they DID invade India at Imphal. None of what you postulate occurred. If you
wanted to make a case for something in this nature, why not add in Time?
If the Japanese get into Indai, and can STAY there for a year, then they start
getting some victory points and can possibly trigger a political problem of some
sort. Colonial Peoples aren't stupid---they aren't going to leap on the Japanese
bandwagon until they are SURE the wheels won't come off.

Landing in Australia might force the Commonwealth to send all ANZAC units
home---but a few Japs waving swords in the Northern Territories isn't going
to cause any massive shockwave. If they are STILL there after a year they
might become a political issue and be good for some "victory points", but that's
about it.

And they should get credit for things like the Aleutian landings if they are able
to survive for more than a year. The primary result of such operations in game
terms should be to force the Allies to DO SOMETHING about them in a reason-
able period of time. Like the US had to waste resources getting the Japs out
of the Aluetians. They were a political embarrassment, nothing more---but
Democracies are run by politicians, and politicians don't like to be embarressed.

In this light, what you propose makes some sense. Of course, if the Japanese
can actually sieze any SIGNIFICANT areas, the value will already be there in
denying them to the Allies. But if the Game model is decent, that should be a
very difficult thing to do unless the Allied Player is a total idiot.




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