Grimm -> (8/3/2001 2:31:00 AM)
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I'll give it a shot....
First number is the number of HE (high explosive) rounds you have. The second is the number of AP (armor piercing) rounds you have. You use one every time you take a shot. The program selects which type of round is appropriate for the target. (you can't choose)
For infantry squads, each man has whatever weapon is in slot 1 (rifle). The squad also carries one of each of the weapons carried in slots 2, 3 and 4. So, in your example, if you had a 10 man squad one guy would have a SMG, another guy would have a bazooka and a third would have the flamer. The remaining 7 men in the squad would each have a rifle.
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