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Static -> (10/27/2003 6:45:39 AM)

I agree that the most difficult part of choosing a core is clearly defining what your TOE is [I]supposed[/I] to look like

Many campaigns seem to be built around the principle of using a specific force, both with point allocation and the type of scenarios/maps that are used.

I believe that "long road" is, as you suggested, designed for a basic force of an infantry company (of some kind) and two platoons of AFVs, with other support units....the stalingrad campaign also seems to be designed this way




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