Nikademus -> (11/7/2003 12:08:27 AM)
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The issue has been brought up in the past (on the UV boards) :) I doubt we will see magazine limitations added to the game (due to the coding nightmare it would produce) For what it's worth, i have not found this "unlimited magazine" to be a game breaker. Even for the Japanese in the first months of the game there are other limiting factors that would sway him or her from just bombing bases left and right to extinction. Those factors are 1) fuel Granted, it doesn't sound like much of a limitation but it is...believe me, the map is so much bigger than UV and without alot of stockpiling at forward bases and/or replenishment TF's the battle TF's will be limited in where/when they can go. Ran one test where i went straight to the Coral Sea after Turn 1 (to test an AI quirk as Allied) and i ended up running out of fuel which caused problems. Plane operations are also accounted for by draining fuel points from the carrier's endurance for each raid launched (each plane accounted for) so there isn't in reality a magic bottomless pool for airstrikes. I was still in the green when i reached CS (though getting low), the airstrikes i launched put me well under the red to the point where i found myself without enough endurance to reach the nearest base (with fuel) 2) aircraft losses For KB especially, every attack unless on a totally undefended target will cost planes (and if shot down, precious pilots) so while this wont prevent a player from racking up points if his opponent is unwise enough to present unshielded surface assets and merchants the mounting losses will require KB (or another carrier group) to retire at some point to retool 3) well defended targets/opposing carrier groups there will be few opportunities for players to 'rampage' for extended periods of time unopposed or with little opposition. Most will probably be presented by the AI (though we are currently reporting AI behavior so i'm hoping this can be minimized) The more likely scenerios would be limited strikes followed by retirement, as happened historically, either as a result of enemy naval assets and/or enemy LBA. To be honest, i've never read a source that cited KB (or USN groups) retiring from an area from 'lack of ammo' KB itself was at sea almost continuously from the start of the war through the first half of 42. After the Indian ocean adventures they finally opted back to Japan to retool but this was mainly to aquire new planes and pilots as well as to refit the big carriers. So far in my test games, the biggest most extended strikes i've conducted was a 3 raid/3-day raid on Noumea where the AI had foolishly placed 24 large transports. Everything else was one offs.
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