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rbrunsman -> (11/13/2003 4:08:33 AM)

In H2H.fr, snipers are virtually invisible. I walked a sniper right through a hex with a Panther and a Grenadier squad in it. He started in the hex next to those units and was unsuppressed so he had his full movement. It was in the woods, so once I moved into and through those two dangerous hexes, I was free and clear of the German lines. He's been giving me excellent intel for about 12 turns now. Also, a thrown rock (or sniper shot) is as good as a 280mm mortar round for reducing the speed of a vehicle. Hellcats and such are much easier to keep track of if they aren't moving around at speed 46 (or whatever ourrageous speed they have).




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