The Direct Approach (Full Version)

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mogami -> The Direct Approach (11/15/2003 5:10:38 AM)

Hi, I still see a possible scenario for a direct approach beginning in late 1943.
The Allied player would still need another active front from mid 1942 to early 1943 just to suck in and grind up the Japanese stratigic reserve and front line units. So the South Pacific remains a valid place to make "first contact"
Then when the USN has built up it's CV numbers the Central Pacific operation can begin. I don't think it wise for the Allies to think they can simply wait and then head direct to Tokyo. They will always need bases. They will need to spread the Japanese out. Any landing on the Home Islands will require vast amounts of material. Not saying it can't be done but if the Japanese player knows it is coming and has months to prepare my money would be on the Japanese. You really need to shoot down several thousand Japanese AC sink at least half the IJN and destroy a good number of land combat units. (Getting the Japanese to deploy these assets in South Pacific/SRA is another means of taking them out of the battle.




Chiteng -> (11/15/2003 5:10:38 AM)

[QUOTE=mdiehl]Why am I not surprised? Before you were highly critical of the two-prongued approach, saying that it was an unnecessary waste of lives and berating the General Staff and SWPac command in particular for its lack of vision. Your claim was that all that would be required for the USN under Halsey and Nimitz to blitz the Pacific. Now you say you can't do it because you lack... something... not clear what.

Does this mean you no longer think the historically used 2-prong offensive was inapproriate, given that they like you can't conjure up the magic bullet that you think would make the deed doable?

Drat! I was so looking forward to reading the AAR where you as the USN player find yourself repeatedly busting your sword on Saipan into 1947 while Mogami laughs and eats your ships from under you. Oh well.[/QUOTE]

Not at all Mdiehl. We can crank out the Board Game WITP and using
ADC2 YOU can play Japan and I will be the USA and I will kick you easily.

Why? Because the board game DOES give you control of what gets built.
For the Strategy to work, you must have control.

I had hoped that the computer game (which did advertise US production)
would allow you to build your own units rather than accept what 2by3 thinks
is historical.




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