MaxGross -> OOB's.....which one to keep (8/25/2001 8:47:00 AM)
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In the SPWAW root directory I have noticed a few different kinds of OOBXXX.exe files. Two have tool bars on the bottom the rest have the tool bars on the top. I have noticed that when I change (or tweek) the contentse through the editor, that change(s) appear in all the others.
I have two computers. When I went to update the second one with V.6.1 with a RW\CD I edited out what I thought were unnessary OOBXXX files on the old game before executing all the upgrades. When I upgraded my second computer fron V.4.5 to V.6.1 the OOB didn't change at all. (Very Confusing) So it seemed That I was using the V.4.5 OOB with all my tweeks on V.6.1. The game worked Just fine. It did have a few wierd occurances like flying trucks or rocket launchers instead of the designated aircraft. Actually it was very comical to watch. But the game never crashed nor did I experience any major operating problems other than now it wont let me edit the OOB files even with the corrected OOB versions. Not to worry though I am going to reload the whole game from a saved Zip file I made from my first computer.
So my question to anyone in the know, is which OOBXXX.exe files do you really need to run the game without causing any major complications? I began from V.1 and have been upgrading since then. I imagine there are a lot of unnecessary files lying around in that root directory that I can delete.
OOBXXX = Any OOB file with letters or numbers after the OOB.
Thank You
MaxGross
------------------------------------------------ You must always smash, ram, plunder, pillage...........with your Armor.
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