Jiri -> Kills counting is unfair (9/3/2001 1:02:00 AM)
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I think the kills are quite unfair and tells not much after all. Im talking about infantry. There is a big difference between killing of a 12-men squad of spec ops and killing of 1 fleeing man and both are worth of one kill. The squads which are finishing the last resistance have after few battles in campaign lots of kills and other units only few or none although they fought harder. The best solution is to count kills of solid targets (tanks, guns, bunkers etc.) and count kills of single men (not squads!) separately. I'm also a little curious if the units get experiences only by finishing some other unit or also by killing part of the squads. This all is not only about statistics. With this change would be much easier to see which type of unit is more effective.
My second note is a question. Is there possible to make possibility to change drop points of my paratroops after beginning of scenerio? I think they have radio for sure...
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