What WitP tweaks will be added to UV via a patch? (Full Version)

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redman1 -> What WitP tweaks will be added to UV via a patch? (3/2/2004 9:49:21 PM)

Obviously, your priority is and should be getting WitP finished and to market.

However there are great refinements of the game play that are being suggested here that would also serve UV well. For example the "do not refuel" and "do not unload" options for transports.

Will any of these refinements be applied to UV in any patches that will follow the release of WitP?




DoomedMantis -> RE: What WitP tweaks will be added to UV via a patch? (3/3/2004 12:50:40 AM)

There is a plan to retro fit back to UV




redman1 -> RE: What WitP tweaks will be added to UV via a patch? (3/3/2004 1:10:34 AM)

Schweet! [&o]




mariovalleemtl -> RE: What WitP tweaks will be added to UV via a patch? (3/3/2004 8:47:56 PM)

quote:

There is a plan to retro fit back to UV


Great news. [sm=00001746.gif]

mv




Mr.Frag -> RE: What WitP tweaks will be added to UV via a patch? (3/3/2004 9:02:44 PM)

The other point to this is that there is a UV area scenario in WitP so you can play it there too. Why wait? That way you get ALL of WitP changes, not just things that might be retrofit back into UV [8D]




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