color -> (9/21/2001 1:45:00 AM)
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Dan,
I have the impression you made the same mistake that I did. If you want to win, your units have to leave the map not at an edge, but by being ON TOP of the German Exit VP Hex in the MIDDLE of the map. This hex is on the road, close to the barbed wire, southeast of where your units starts. Yup, that's closer to the enemy lines than where you start. Rather strange and a little abstract but this is the way it is.
The units have to be on the top of the hex at the end of your turn. Upon ending your turn you will get a message saying something like 'GE Unit XXX exited for YYY VPs'. Any other message, or the units exiting before you hit the end turn button, means the units where not exited the correct way.
If you exit the units off any other edge or retreat hex, you won't get any VP's for exiting them.
Once you get this right: breeze in, suppress & ignore enemy units, move the tanks forward to blast train, tent and supply dumps, leave others behind to cover retreat and mop up defenders in the retreat lane, and then exit the units the way describe above, the scenario is rather easy to win. You don't even have to knock out those Matildas, just suppress them and bypass them.
I tried it like 4 or 5 times.
Color
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