Sierra -> Real-time vs. Turn-based (11/6/2001 8:44:00 AM)
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I am sorta new to the wargaming scene...well, thats not entirely true. I would consider myself a "novice" player, but have tinkered for 15 years...mostly with turn-based games. When Close Combat (ABTF) came out, I was amazed, and really saw how great real-time is for wargaming. As a matter of fact, if I remember correctly, a review for ABTF goes into some interesting detail about how real-time is preferable to the reviewer(GamesDomain.com, I believe).
Just recently, I found myself with enough time to download the demo for an excellent real-time WWII game (I don't know if I should name it or not) and think it is totally awesome. I am also considering downloading version 7 of SP:WaW when it becomes available (I have a very very slow connection, so I would rather wait for 7 then spend 3 or 4 days getting 6.1).
I was wondering from you turn-based hobby-ists, what are some of the pros and cons of turn based as opposed to real-time? I seem to have a strong preference for real-time, but am quite happy to download and play SP:WaW...so I am not really looking to be talked into it Just wondering...am I missing something obvious?
Is there perhaps a FAQ or web-page that might discuss this very topic?
Sierra
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