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StCyr -> . (5/8/2004 12:57:51 AM)

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pasternakski -> RE: Goodbye to u and EIA (5/8/2004 1:09:56 AM)

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Hanal -> RE: Goodbye to u and EIA (5/8/2004 2:15:59 AM)

What an idiot...it's a game fool, grow up already!




denisonh -> RE: Goodbye to u and EIA (5/8/2004 4:39:06 AM)

I think the point is that Matrix is shown a committment to publishing quality games for a small Grognard market, and they do not let themselves get pressured to release a "coaster" too early due to commercial concerns or excessive whining from potential patrons (like you, for example).

I have no doubt that the game will be much better if the time is taken to do it right in the intial programming and testing, than wandering through a series of umpteen thousand patches (see Paragon games).

I have nothing other than admiration for the Matrix mantra that the game will be released when it is finished and not before then.

I respect that and, in fact, find it refreshing from the common practices in the computer gaming community of releasing buggy, unfinished products.

Don't let us slow your exit. Your impatience does nothing to ensure a quality product is delivered. There are many people who have contributed from this forum at the request of Marshall and programming crew, in an attemtpt to make it better. That is called productive dialogue.

Sniveling that "it is not out yet, waaaaaaaaaaaa" is not.


quote:

ORIGINAL: J P Falcon

What an idiot...it's a game fool, grow up already!




David Heath -> RE: Goodbye to u and EIA (5/8/2004 7:22:01 AM)

Bye




ASHBERY76 -> RE: Goodbye to u and EIA (5/8/2004 1:44:11 PM)

The longer the time spent developing the game, the better IMO.




ffak -> RE: Goodbye to u and EIA (5/8/2004 2:06:06 PM)

By the way when is the game released?

[:D]




9thlegere -> RE: Goodbye to u and EIA (5/8/2004 3:59:26 PM)

I can understand the sense of frustation many feel here. I too, feel it. But Matrix are caught between a rock and hard place here.

1) They release the game too soon full of bugs and it is slaughtered by the small base of likely customers and their hard work is a waste.

2) OR They keep working on it to get it right, but take ages to do it and bore people with the wait.

I think it is clear 2) is still the best option, as if the game is good, people who got fed up waiting are still very likely to end up buying it anyway.

I, for one still will buy this game, even if it does not arrive to next year.

But, like everyone else...........I really wan't it now!!




NeverMan -> RE: Goodbye to u and EIA (5/8/2004 6:37:59 PM)

This is the professionalism I have to come to enjoy from Matrix in regards to this forum. [8|][8|]




Von Rom -> RE: Goodbye to u and EIA (5/8/2004 6:48:44 PM)

I applaud the fact that Matrix is taking its time to build a superior game. It adds a lot of confidence that they will only release the game when they think it is fit to be released.

There are so many games and other things that can be enjoyed while players are waiting for this game to be released. :D




Pippin -> RE: Goodbye to u and EIA (5/8/2004 7:05:08 PM)

And his last post was only his 8'th. :(

Poor old chap....




pasternakski -> RE: Goodbye to u and EIA (5/8/2004 7:09:30 PM)

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ravinhood -> RE: Goodbye to u and EIA (5/8/2004 7:58:44 PM)

What is EIA anyways? ;)




pasternakski -> RE: Goodbye to u and EIA (5/8/2004 8:08:27 PM)

quote:

ORIGINAL: ravinhood

What is EIA anyways? ;)


AIE spelled backward, funny guy.




Pippin -> RE: Goodbye to u and EIA (5/9/2004 2:00:50 AM)

quote:

The game will be published when it is published


Careful, that is sounding a lot like "It will be done when it is done"... Flashbacks here of the Nuke Nukem Forever scam....




Billy2003s -> RE: Goodbye to u and EIA (5/9/2004 11:35:42 PM)

quote:

ORIGINAL: pasternakski

Don't let the doorknob hit you in the @$$ on the way out.



What has his ass got to do with it? I am sure it has more understanding and patience than he does, so why have a go at his ass?[:D]

Perhaps he should JUST GET A LIFE. I bet his name is short for Richard[;)]

Ah well on to more important things[>:]

Billy




pasternakski -> RE: Goodbye to u and EIA (5/9/2004 11:50:56 PM)

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NeverMan -> RE: Goodbye to u and EIA (5/10/2004 4:25:22 AM)

Your SO witty pasternakski, I wish I was just like you. [8|][8|]




pasternakski -> RE: Goodbye to u and EIA (5/10/2004 6:26:09 AM)

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rodo_benzo -> RE: Goodbye to u and EIA (5/23/2004 11:15:58 PM)

I'm waiting for quite long time (5 years ?) ... it used to be called "the wars of Napoleon" :lol:
But like in love, it's good to wait ;)




marky -> RE: Goodbye to u and EIA (5/24/2004 6:32:17 AM)

hmmmm


kinda reminds me of UV

no seriously

how much time was spent develpoing UV?

shouldnt the bugs have shown up in alpha testing?




mrgodo -> RE: Goodbye to u and EIA (5/25/2004 8:18:34 PM)

Shhh!
I don't think he's really gone yet.




Pippin -> RE: Goodbye to u and EIA (5/27/2004 4:26:24 AM)

If MG suddenly claimed that EIA was being terminated, I have a feeling he would suddenly happen to make his presence known again.




Fred98 -> RE: Goodbye to u and EIA (5/27/2004 6:32:45 AM)

quote:

ORIGINAL: ASHBERY76

The longer the time spent developing the game, the better IMO.


Shrapanel Game's 82nd Airborne is pushing 5 years. The reason for that delay is not quality. They simply do not work on it.




Ron Saueracker -> RE: Goodbye to u and EIA (6/23/2004 12:27:51 PM)

quote:

ORIGINAL: marky

hmmmm


kinda reminds me of UV

no seriously

how much time was spent develpoing UV?

shouldnt the bugs have shown up in alpha testing?


Still trying to get the game running?[:)] You are the only one so I think perhaps the problem is on your end.




max_h -> RE: Goodbye to u and EIA (6/23/2004 7:38:07 PM)

I love EiA and am willing to wait some more [:)]




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