Multi day turn testing (Full Version)

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Philwd -> Multi day turn testing (5/12/2004 7:35:30 AM)

Just curious if any of the testers are planning on repeating Nik's and Pry's multi day turn test. I think for many of us multi day is the only way we could play a campaign.

Thanks,
Quark




Nikademus -> RE: Multi day turn testing (5/12/2004 8:23:44 AM)

yes. Pry and I plan to do another 2 day AAR, most likely testing one of the mid-42 start scenerios.....possibly starting this weekend.

apologies for the delay. Its been a busy month!




Philwd -> RE: Multi day turn testing (5/12/2004 8:25:36 AM)

HOOORAH!![&o][&o][&o][&o]

Quark




fabertong -> RE: Multi day turn testing (5/12/2004 10:00:36 AM)

Great news, the last multi-day aar had even me biting my nails.[&o]




Mike Scholl -> RE: Multi day turn testing (5/12/2004 11:21:22 AM)

THIS brings up an interesting question. Is it possible to change from "single day"
to "multi-day" turns and back over the course of a game? One thing that would
make some of the longer scenarios more "doable" would be the ability to switch
to say 3-day turns during "slack periods", but back to single day turns when an
operation is on-going.




tiredoftryingnames -> RE: Multi day turn testing (5/12/2004 1:52:23 PM)

You can switch in head to head and single player. I do it against the AI. Sometimes when things are slow and I'm waiting on TFs to arrive I might run 3 days if I don't think I run a risk of getting smacked around while not giving orders. I don't think you can switch in PBEM from memory, but the guys that have run a PBEM recently might be better to answer that. I haven't done a PBEM in a few versions and when I did I didn't look specifically at that option.




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