Didz -> RE: Bug list (5/22/2004 12:45:27 PM)
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ORIGINAL: Rainbow 1. Will you be adding blue dots to the mini-map to indicate known/reported location of enemy? This would go someway, at least, to addressing situational awareness. Hi Rainbow, Sorry to butt-in but, as I mentioned in my campaign log thread, I don't think this would be of much use. The daily intelligence only provides a partial snap-shot of reported enemy locations and as such is of little value in determining enemy movements or plans. The true value can only be gained by plotting the changes in these reports over several days to produce a pattern. This requires judgements to be made by the player which cannot, and should not, be made by the program as it is part and parcel of the skill of command to be able to do this. Its what made Napoleon a great general. If the program did this for us then we would all be no better or worse than the program allowed us to be. Also the key thing an intelligence map is that it needs to show the estimated strength of the enemy as this is the only evidence of its main troop concentrations and line of advance. So a simple spattering of red bots on the mini-map would be very misleading as a scouting cavalry division would have the same visual impact as the enemies main body. It would certainly be useful to have the ability to plot intelligence reports on a campaign map within the game but my personal view is that this should include minimal, if any, assistance from the program itself. What is required however, is the ability to annotate the map with notes and assumptions similar to the comments I make against the intelligence reports in the campaign log. Comments like "Probably the same corps reported at Regensdorf 2 days ago." are vital when reviewing your intelligence later because they remind you of your thinking at the time you last updated it. Oh! and arrows are vital too so you can visually mark what you beleive the enemy intentions are.
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