waynec -> RE: us float plane tactics (5/19/2004 5:03:55 AM)
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i know. back in '76 when i was stationed in germany we would play Terrible Swift Sword, 2-3 guys per side. according to the game, the confederates could break of a brigade from heth's division and force march them south to interdict the iron brigade moving north before the iron brigade got to gettysburg proper (and into the line to the west). none of the players ever did that because it would have beeen inconsistent with civil war infantry tactics. which, of course, has nothing to do with ww2. i think the grander the scale and scope of the game, the greater the possibility that the game system will allow for these ahistorical tactics. not a flaw, just the nature of game and ai design.
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