BryanMelvin -> RE: Thanks OOb team... (6/20/2004 1:40:09 AM)
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Thank you all for your support!! I know that much is being said about the 8.2 oobs both bad and good. All I'll say for the moment is that much of what you the gamers wanted was added into the game oobs. What many did not like about 8.0-1 oobs was returned to 7.1 data as well as much more was improved. The changes were all from you [:)] One vast improvement is in the area of Long Campaigns, Battle Campaigns, and Campaign Generated games verses the computer AI. You'll now have the ability to play against varied AI unit force picks. You also will have the ability to make changes to these oob AI formations if you like or leave as they are - whichever you prefer. I would also like to remind you all of the one restriction we worked under. The purposes of the oobs were to remain compatible with all spwaw scenarios and campaigns made using 7.0 - 8.1 oobs. This was no easy task. Though far easier to do, changing things into a new oob set would have destroyed much labor. Unfortunately, many scenarios and campaigns made using 5.0 to 6.0 oobs will have problems with 8.2. This could not be helped as these oob were made at a far earlier time. Lastly, with all the items David Heath wrote about in other threads concerning H2H and other items as well as the 8.2 oobs. You, the gamers will have the ability to use and design your own oobs to your hearts desire. The goal of all this labor is to leave the game in your capable hands. Matrix will have an official set of 8.2 oobs that you can use or disregard at your discretion. The official oobs were designed for pbem play as well as verses computer play. You can modify these if you like or leave as they are to play against human or computer. This is a gift to all of you who play and enjoy this game and our legacy to you all. Enjoy many new hours playing this classic game!!!
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